23 March 2016, 10:31
Doubling the memory installed, compared to last year's model.
22 March 2016, 14:40
Apple is thought to be interested in the PowerVR GPU technology and patents.
21 March 2016, 10:31
And shows off some new 3- and 4-way SLI bridges with matching mounted fans.
18 March 2016, 10:31
And deeply integrates with Counter-Strike: Global Offensive or League of Legends.
17 March 2016, 10:31
Razer Core costs $499 and ships in April, the Sony PS VR costs $399 and ships in October.
16 March 2016, 14:01
Independent benchmark supports PCs and HMDs including the HTC Vive, Oculus and OSVR.
15 March 2016, 12:01
Vega fully embraces HBM2 in 2017 and Navi touts scalability and next gen memory in 2018.
15 March 2016, 10:01
With three new "groundbreaking graphics techniques" for shadows and lighting.
15 March 2016, 01:01
And AMD's Polaris 10 GPU is seen running Valve's Aperture Science Robot Repair demo.
15 March 2016, 00:31
Touted as the "World's First Platform for VR Content Creation and Consumption".
14 March 2016, 20:01
An all-in-one untethered VR, AR and Visual Computing headset.
14 March 2016, 13:01
DX12 RTS game is free for buyers of Radeon R9 380/380X graphics cards and systems.
11 March 2016, 12:01
Matt black card has a Bitspower waterblock and RGB configurable LED lighting.
11 March 2016, 10:01
These are clock speed bumped mobile GPU upgrades based upon Maxwell GM108.
10 March 2016, 14:01
AMD's Thunderbolt based eGFX experience is said to simply work "like it should".
10 March 2016, 10:31
With support and a Crossfire profile for Hitman, Vulkan support, and other optimisations.
8 March 2016, 10:31
And its 8GB HBM2 density components will hit mass production in Q4.
8 March 2016, 09:31
But you need to be careful installing these new WHQL drivers on multi-monitor setups.
7 March 2016, 10:31
Pricing starts at $999, and remember the HTC Vive costs $799.
7 March 2016, 09:31
Yet it still offers faster than reference clock speeds.
4 March 2016, 12:30
Promising up to 20 per cent GPU, and up to 50 per cent CPU, performance uplifts.
4 March 2016, 10:31
Even the $6,000 Mac Pro "doesn't match our recommended spec," laments Palmer Luckey.
4 March 2016, 09:31
But most of the juicy details people want to know are under "strict NDAs".
2 March 2016, 11:31
Promises its technical marketing head Robert Hallock.
2 March 2016, 10:31
The first DP standard to implement VESA Display Stream Compression (DSC) tech.
29 February 2016, 09:31
It's hard to say for sure but we should see 'Gemini' at the GDC in mid March.
26 February 2016, 12:01
Optimised to support Stardock's Ashes of the Singularity - Benchmark 2 and more.
25 February 2016, 09:04
VR, AR, display, architecture and future potential covered in wide-ranging interview.
23 February 2016, 10:31
A 2-minute sequence from Valve's Aperture Robot Repair VR demo is behind the test.
22 February 2016, 11:01
Pre-orders start 29th Feb for delivery in early April.
19 February 2016, 12:01
Five new EK-FC Terminal models are now available to purchase.
17 February 2016, 14:01
For a limited time you will get the game free with a GeForce GTX 970(M) and above.
16 February 2016, 14:01
AMD crows about its involvement in the development of this open graphics API.
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