3 July 2012, 16:12
Says Electronic Arts Labels boss Frank Gibeau.
2 July 2012, 16:24
The acquisition cost $380 million (about £242 million).
29 June 2012, 16:24
With an externally mounted 6,000 RPM fan.
29 June 2012, 13:05
It’s a modern rehash of “The Incredible Machine”.
24 June 2012, 23:12
De-clutter your touch-screen game of virtual buttons.
21 June 2012, 15:57
Says John Carmack of id software
19 June 2012, 18:18
Also Amazon thinks it will have huge appeal.
18 June 2012, 11:24
Shows a timeline from 2013 and the Xbox 720 over to 2015 and Augmented Reality.
15 June 2012, 14:17
1.8 million games were sold in the UK during May.
14 June 2012, 11:48
Also Apple iOS version updated and improved.
13 June 2012, 21:56
Price £199.99, available on 14th July 2012 via Amazon.co.uk.
13 June 2012, 18:15
"Will give you the edge against enemies in the shadows."
12 June 2012, 12:17
According to John Koller, Sony’s head of hardware marketing.
11 June 2012, 10:53
Diablo III gamers will require an authenticator in order to top-up funds.
8 June 2012, 13:00
ShopTo.net pre-order for £279.85, you save 14p.
8 June 2012, 12:25
Multiple-sources point to 28nm AMD Fusion APU, according to psx-sense.nl.
7 June 2012, 11:45
Nyko PlayPad and PlayPad Pro, the Wikipad and Tegra 3 enhanced games.
5 June 2012, 09:40
The firm officially launches Xbox Smart Glass and Xbox Music.
4 June 2012, 10:36
Attempts to unite us with the Wii U GamePad, seems to have done a good job.
1 June 2012, 22:56
Meanwhile the old GTX 670M equipped version just won two Computex Best Choice Awards.
30 May 2012, 11:47
Company has reached $400,000 funding target.
28 May 2012, 10:57
At least, that's what Microsoft job postings are telling us.
23 May 2012, 10:24
DICE announces 64-bit required for some 2013 titles.
21 May 2012, 10:17
Warcraft developer responds to customer complaints and puts auction house on hold.
20 May 2012, 21:58
Pre-E3 controller tweaking, especially the analogue sticks.
18 May 2012, 11:14
Appears to push DirectX 11, tessellation and GPGPU compute.
17 May 2012, 00:19
Turn ordinary objects into extraordinary touchpads and controllers.
16 May 2012, 18:56
Ubisoft sees better monetisation possibilities copying the Social/Mobile model.
14 May 2012, 21:12
Digital downloaders can play from 11pm.
11 May 2012, 09:38
Advanced web control made possible by the Kinect.
2 May 2012, 17:11
Rumours suggest a $99 console with a $15 monthly subscription could be in the offing.
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