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64-bit PC required for the next Battlefield?

by Alistair Lowe on 23 May 2012, 10:24

Tags: Microsoft (NASDAQ:MSFT)

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Since the release of Windows XP 64-bit for x86-64 back in 2003, 64-bit computing has been slow to catch on despite all processors now incorporating support for the larger word count, with fears that it will break compatibility with some legacy applications and games.

Today, such fears should no longer exist, with general compatibility for 64-bit Windows very strong indeed and, with the existence of virtualisation as a safety net, there's now no reason to not make the transition to x64. The technology also brings with it several benefits, primarily in relation to memory, with support for RAM of 4GB or greater and improved virtual addressing, though, something many users aren't aware of is also the hardware 'No-Execute' bit, which adds a level of hardware protection to systems, preventing instruction code from being ran in areas of memory designed for storing data, a common point-of-attack for both viruses and hackers alike, typically in the form of a buffer-overrun.

It shouldn't come as a surprise then, that DICE's Technical Director, Johan Andersson, announced on twitter that some of the firm's 2013 titles will require a 64-bit operating system. Whilst we doubt DICE is all too interested in fighting viruses with the NX-bit of an x64 system, with increasing texture sizes and level complexities, we can understand the firm's wish to address more memory, especially for its historically demanding Battlefield game series. 64-bit will also allow the team to reduce its codebase and engine complexity with the knowledge that it won't have to support 32-bit instructions or variables, as, even current-gen consoles are also natively 64-bit.

DICE's Battlefield 3

Battlefield 3

DICE is well known for pushing its 'Frostbite' engine to new frontiers, with Frostbite 2.0, utilised in the recent Battlefield 3 title, dropping support for DirectX 9.0c and thus Windows XP, featuring full support for DirectX 11. For those still on a 32-bit OS, Johan suggested that this would be a great time to upgrade to Windows 8, if you can live without Aero that is.



HEXUS Forums :: 18 Comments

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Good. RIP 32bit says me and 16GB RAM :)
About Bloody time. there is only one piece of hardware that i own that does not have 64bit drivers and that is a 15 year old 3com network card. now next up 32bit network addressing
I've been using 64bit since the very first AMD-64 processors. I never saw the need to remain on 32bit. Its about time someone took the inititive and started making 64bit only software.

Kudos to Dice for taking the plunge. It can only be good for future gaming and software in general.

Plus, the best thing would be for Microsoft to release 64bit ONLY Windows 8 and forget about 32bit entirely.
If this news had come around the time that 64bit CPUs were just starting to make their way in to the market then I would have thought it was a brave move, but now that 64bit CPUs have been around for nearly a decade I can't help but think this is way overdue.

I think people that want to play the next Battlefied will have no issues with upgrading or buying the hardware they need to make it work, I just did a google search on, “what do I need to upgrade if I want to run bf3?” and found it returned 29,100,000 hits, which suggest that a lot of people were asking this question of BF3 and I suspect many will ask about the next game too.
Lord Midas;2459601
Plus, the best thing would be for Microsoft to release 64bit ONLY Windows 8 and forget about 32bit entirely.
IBM did exactly that a while ago with AIX (helps if you control hardware and software) and I thought Solaris was 64bit only these days.

All my desktop PC's are 64bit now, only held off while I was on XP mainly because XP's support for 64bit drivers I always found patchy, Windows 7 was an all round improvement. So these days the only 32bit gear I've got are smartphones and tablets.

Good on DICE for trying to force the issue, and if we end up with a better BF4 than would otherwise be the case then all the better. To me at least, it seems that there's a lot of folks out there claiming to be running 4/6/8GB RAM in their Windows7 boxes, so I'm guessing 64bit-ers are in the majority.

Problem - at least afaik - with not doing a 32bit Windows 8 is that this'd cut out the ARM devices since I was pretty sure that they were only 32bit. Unless someone's going to tell me different…