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EA details its next gen Star Wars: Squadrons graphics options

by Mark Tyson on 6 November 2020, 11:11

Tags: Electronic Arts (NASDAQ:EA)

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EA has announced that it is preparing a host of its titles for the upcoming next gen console launches. It talks about a number of backwards compatible games including its EA Sports titles, and specific games such as Apex Legends, The Sims 4, Need for Speed Hot Pursuit Remastered, and Star Wars: Squadrons.

With regard to the sports titles, Madden NFL 21 or FIFA 21 owners / buyers on current gen consoles will receive the next gen version of these games in their library for free when they are released in December.

Interestingly, for Star Wars: Squadrons fans, the development team have two experience choices lined up for next gen Microsoft console users; one is tuned for better visual quality and another for better performance. If you prefer improved visuals you will get "a better lighting model where it will run up to 1440p at 60 FPS on the Xbox Series S and up to 2160p at 60 FPS on the Xbox Series X," says EA. Performance mode provides "up to 1440p at 120 FPS and up to 2160p at 120 FPS respectively". If your TV supports it you can turn on Variable Refresh Rate too.

On Sony's upcoming PlayStation 5 there are fewer options. EA simply says that "Star Wars: Squadrons on the PlayStation 5 will run with improved lighting, at the same resolution and framerate as on the PlayStation 4 Pro." There is no mention of VRR either. However, whatever platform you play on you will be able to compete with other pilots through cross-platform play.

In an investor conference call a few hours ago, EA executives said that Star Wars: Squadrons has "performed above expectations."

New Battlefield

During the investor call, in the wake of its financials release yesterday evening, EA CEO Andrew Wilson confirmed that the next Battlefield game (possibly called Battlefield 6) will be targeting release in time for the festive season next year. Wilson said that DICE had been given an extra year to get this next Battlefield title ready (Battlefield 5 was revealed two years ago).

The EA CEO indicated that a lot more information about the upcoming Battlefield title will be shared in Spring. The CFO chipped in to say to analysts that the game is expected to drive strong bookings and earnings growth.

 


HEXUS Forums :: 6 Comments

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Lol, Sony fanboys, the most toxic and deranged group of knuckle draggers you could ever hope to come across online, are losing their minds over this, trying to explain why their uber console can't match the Series X when it comes to resolutions.
I'm not a fan of EA personally, despise then I fact for the most part.

But this is how it should be done going forward.

I between pc and console, in terms of options (obviously it leads much more to console, but that's fine).

In regards the PS, it's obviously inferior to the Xbox, regardless whether certain people want to hear it or not.

But why is the PS5 the same resolution and frame rate as PS4 Pro? Even with lighting tech on, it should still be more capable than PS4 Pro.

Is it Sony's dev kit? Laziness on EA's part, or an I misunderstanding something?
next Battlefield game

I'm not touching one unless they do a sequel to 2142. All too much of the same.
Yoyoyo69
I'm not a fan of EA personally, despise then I fact for the most part.

But this is how it should be done going forward.

I between pc and console, in terms of options (obviously it leads much more to console, but that's fine).

In regards the PS, it's obviously inferior to the Xbox, regardless whether certain people want to hear it or not.

But why is the PS5 the same resolution and frame rate as PS4 Pro? Even with lighting tech on, it should still be more capable than PS4 Pro.

Is it Sony's dev kit? Laziness on EA's part, or an I misunderstanding something?

Probably just laziness on EA's part. On paper the PS5 should only be around 10-20pc slower?
protagonist
Yoyoyo69
I'm not a fan of EA personally, despise then I fact for the most part.

But this is how it should be done going forward.

I between pc and console, in terms of options (obviously it leads much more to console, but that's fine).

In regards the PS, it's obviously inferior to the Xbox, regardless whether certain people want to hear it or not.

But why is the PS5 the same resolution and frame rate as PS4 Pro? Even with lighting tech on, it should still be more capable than PS4 Pro.

Is it Sony's dev kit? Laziness on EA's part, or an I misunderstanding something?

Probably just laziness on EA's part. On paper the PS5 should only be around 10-20pc slower?

I wouldn't read too much into it… the statement about PS5 performance is very vague.

Activision's close association with Sony of the past few years seems to triggered a similar closeness between MS and EA. Wonder if this cosying up will result in any industry-shaking acquisitions at some point? Looks like XBox gamers will instantly see the benefit of EA Play being merged into the GamePass offering - interesting times.