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E3 – 2006 : REPORT :: F.E.A.R.Extraction Point

by Nick Haywood on 19 May 2006, 10:15

Tags: F.E.A.R: Extraction Point , Vivendi Universal Interactive (NYSE:VIV), FPS

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Scary girl in a red dress... Alma is back...



HEXUS.E3 F.E.A.R. has to be one of the scariest first person shooters on the market, though it received a positive, if mixed, reception on release. Personally, playing F.E.A.R. with the lights off and the surround sound on scared the willies out of me, the only comparable game being the classic System Shock series…

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Anyway, the inevitable expansion pack has debuted at E3 2006, and we had a bit of a go on it. The plotline follows the F.E.A.R. team as you battle Alma, the scary ghostly little girl, and her various minions across the now destroyed city after she was released at the end of the original game.

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It’s obvious that Sierra Entertainment are keen to show the F.EA.R. engine is capable of rendering outdoor environments as easily as indoor ones as Extraction Point focuses the gameplay on the devastated city. There’ll be new weapons and enemies as well as new locations, though we only got a go with the chaingun… which makes a massive mess of anywhere you use it… If you’ve played the original F.E.A.R., you’ll know how much of mess bullets make… imagine a chaingun in this engine and you’ve got some serious dusting to do later…

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Click for larger image


F.E.A.R. Extraction Point is scheduled for an Autumn 2006 release.

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