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Nvidia DLSS and Nvidia Highlights come to Anthem

by Mark Tyson on 27 March 2019, 10:11

Tags: NVIDIA (NASDAQ:NVDA), Electronic Arts (NASDAQ:EA)

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Deep Learning Super Sampling (DLSS) has been added to Anthem in a game patch released yesterday. The co-op action game from EA / Bioware will run at up to 40 per cent faster frame rates with DLSS applied, according to a new post on the GeForce Blog. Furthermore, Nvidia's deep learning neural network supercomputers are continuing to train and optimise the DLSS in Anthem, so further optimisations are promised.

To make use of DLSS, gamers will need to own an Nvidia Turing GPU packing graphics card, more specifically one of the new cards in the RTX20 series. Another proviso, at this time, is that you have installed the latest Nvidia Game Ready Driver, you are running Windows 10 v1809 or higher, and the following screen resolutions should be used:

  • 3840x2160
  • 2560x1440

Nvidia highlights that "DLSS helps the most when the GPU is under maximum load". See the stats below for a 4K Anthem gaming session example using various GPUs.

Nvidia Highlights in Anthem

If you've never used Nvidia Highlights before, it is a system that automatically captures highlight clips from your gameplay. Later you can edit and compile the clips to preserve your best moments for posterity. There is a generic but rather old tutorial about the feature here. In Anthem, Nvidia and Bioware have implemented Highlights so that it auto saves gameplay clips and screenshots encompassing the following events:

  • Apex Kill – Kill an Apex enemy
  • Boss Kill – Kill a dungeon boss
  • Legendary Kill – Kill a Legendary enemy
  • Multi Kill – Achieve 8+ kills within 10 seconds
  • Overlook – Interact with an Overlook point [note: captures a screenshot rather than a video]
  • Tomb Discovery – Interact with a sarcophagus in a tomb

Highlights footage is easily reviewed, edited and shared via Nvidia's GeForce Experience software.

HEXUS Forums :: 6 Comments

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Had a funny thought.

Soon there won't be games or graphical engineers, just deep learning neural networks that magic a game up for us…
I gave it a whirl at 1440p with a 2060 and it really does help quite a bit, was hitting steady 60+ frame rates were before it was only sometimes that.

Anthem is still a boring grind though.
Had a funny thought.

Soon there won't be games or graphical engineers, just deep learning neural networks that magic a game up for us…

Maybe not a game, but looking forward to the AI book “Do Humans Dream of Mammalian Sheep” :-D
Anthem is still a boring grind though.

It's a complete mess currently, each patch seems to make it worse in terms of loot. For a “looter shooter” it seems BioWare simply don't have what it takes.
So far my impressions of DLSS has gone through the following stages:

1) This sounds great, can't wait to see this in action.
2) What's taking them so long? Surely it can't be that hard.
3) What on Earth? Who smeared Vaseline on my screen? Is this what I've spent £2000 on?!
4) 40% improvement? Yeah, right!
5) Well, that's definitely an improvement but it shouldn't take a month.
6) Hmm…. Well… On the third game you'd expect it to be better.
7) Wow, this is really starting to work.

It looks and works great in Anthem and Shadow of the Tomb Raider.
Battlefield V and Metro don't get quite the same performance boost but they've each improved their quality and now allow the use of RTX without anywhere near the same performance hit.