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Jon Peddie Research Finds Improved Performance in Online Gameplay with Bigfoot Networks Killer Xeno Pro

Tags: Jon Peddie Research, Bigfoot Networks

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TIBURON, CA-June 16, 2009-Jon Peddie Research (JPR), the industry's research and consulting firm for graphics and multimedia, today announced its findings following extensive testing of the Bigfoot Networks KillerĀ® Xeno Pro gaming network card. Lab results confirm that the Killer Xeno Pro improves online game performance and intelligently manages network applications.
 
Measuring latency (via in game ping[1] times) while running several different applications during gameplay showed improvements in online performance as high as 58% (37% average) compared to standard PC networking hardware.

Tests were also run with players running the same game through the same Internet connection, one with a standard system (control) and one with a system configured with the Bigfoot Networks Killer Xeno Pro network gaming card. Here the results varied between 7% and 15% latency improvement depending upon test location.  Two labs ran the same tests: one located in Austin, TX (Ed Tittel test labs) and one located in northern California (Jon Peddie Research Mount Tiburon Testing Labs). The games used for the side-by-side testing (done independently in each lab) were Team Fortress 2, Counter Strike Source, and Left 4 Dead.

In addition, Peddie Research measured gaming performance improvement in Frames Per Second (FPS) as reported by the FRAPS measurement tool[2].  Here, improvements were seen as high as 27% with an average of 12% indicating a definite improvement in online gameplay.

Networking's role in online gaming market growth
The performance of graphics boards, GPUs and associated memory has steadily increased year after year. Gamers want more and are willing to experiment to get an edge. Among the changes people have made to improve gameplay are: faster graphics cards, faster processors and even faster mice or water cooling. Gamers may also shut down all possible background operations. In general, though, no matter what changes they make, gamers always want, and in return, demand, more performance from their PCs.  The explosive growth of online gaming in this decade represents a significant shift in how gamers play unseen since the introduction of 3D graphics in the 1990s. As more of the gameplay happens online, improvements are needed to meet user expectations and deliver better gaming experiences.

The Bigfoot Networks Killer Xeno Pro network gaming card and included software gives the online gamers that extra edge they have been looking for - improved network performance resulting in lower latency and higher FPS. Most importantly, the product delivers clear performance advantages when faced with heavier network loads driven by intense multiplayer action sequences or even complementary online activities including voice chat, downloads or streaming.  

White paper available
JPR has produced a white paper on the Killer Xeno Pro gaming network card and it can be downloaded for free at: http://www.jonpeddie.com/special/WhitePapers/whitePapers.shtml

[1] Ping is the name of a standard network utility packaged with popular network operating systems. The utility can be used to determine if a remote device (such as Web or game server) can be reached on the network and, if so, roughly how fast the current connection is. Traditional pings are implemented with the Internet Control Message Protocol (ICMP). Ping utilities send requests to the designated computer at periodic intervals and measure the time it takes for a response packet to arrive.

[2] Fraps is a Windows application that can be used with games using DirectX or OpenGL graphic technology.  Fraps can measure Frames Per Second (FPS) take screenshots or record video with the press of a button.  Learn more and download Fraps at http://www.fraps.com.