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Review: Unreal II: The Awakening

by David Ross on 28 February 2003, 00:00

Tags: Unreal II: The Awakening (Xbox), Atari (EPA:ATA), FPS

Quick Link: HEXUS.net/qaqc

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Conclusion

The second thing that can have me practically giving-up (and really, really nearly did) is that there are a few points where there are very, very bad graphical anomalies – floating walls, clipping, trailing images and so on which is not only annoying but very hard on the eyes. I have to say that since the second mission they seem to have largely cleared up but I’m not convinced that they won’t re-appear, and the anticipation that my enjoyment could be ruined at any moment is almost as bad as the problems themselves. Some of the graphics problems are accompanied by crashes to desktop which is again frustrating but you at least generally have an auto bug-report feature pop up when this happens so that you know that someone somewhere is looking at doing something about it (although it does make you feel a bit like a beta-tester). Of course, the auto bug-fix feature crashed as well the last couple of times but I guess you can’t have everything.

There is only one last thing that I would criticise about this game and that is that it tends to forget your settings – not the controls, but I have to reset the graphics to 16-bit and turn off the shadows every time I play – which is irritating but not quite a show-stopper.

Overall, Unreal II gets a thumbs-up from me but I can only bring myself to give it a score of 6 out of 10. It’s getting a slightly contradictory score there because it’s as good a game as a proper hard-core FPS can be and needs credit for being so but loses a lot of points due to the fact that I imagine that an awful lot of people are not going to be able to play it to it’s full glorious effect due to hardware restrictions. If this game had been released at a time when the required kit was getting on a bit and therefore affordable I would have given it 8 out of 10, but it seems to me that releasing a game that will mostly only be seen to it’s full effect once it’s basically old news isn’t very sensible. A lot of the people buying this game will not be able to get graphics anywhere near to the maximum settings and by the time they can Unreal II will be in the bargain bin. It all seems rather self-defeating to my mind, but if you have a reasonable set-up, liked the other Unreal, Quake, and Half-Life style games, and have a little cash to spend then definitely consider buying this game very, very seriously.



HEXUS Forums :: 35 Comments

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Well… I have had a few thoughts about this idea. I am going to talk about your requirements individually.

1. Hold min 1TB of “Text” “Video” “Pictures”

Could you clarify this for me ? Is this 1 Database Table for each.. or am I totally off track with this. Does min = minimum ? Or is this 1 terra byte of data ??

2. Can have each selection from the above collected and displayed in a webbased formular in less than 5 seconds.

With requirement 2… Do you mean query the database and make a view of the data available through a web browser ? This is fairly common and is how hexus.net itself works. But the 5 sec display limitation is pretty much dependant on the hardware being used.
The server should be fast in terms of processing power, and have the network bandwidth to supply your end users. And for viewing the streamed video your end-users have to have the network bandwidth to get the video in 5 sec… Depending on the size of the video file and considering your end users. This requirement might not be workable.

3. Hold a customer databse and payment options in a webform.

This is straight forward and quite simple to implement. However, there is no harm in trying to clarify everything in a software development project. So.. Is this “customer database” a bunch of data that you hold about your customers ? Or is it a database of information that your customer has, and is willing to give you access to ?

More broadly… It is important to think about how this system is linked. Is it through the internet - with all the security issues this raises - or is it through a direct linking of your systems to your customers through a dedicated link. Is this system simply for b2b - business to business - comunication. Or are normal internet users allowed some form of access.

Hope this helps.
Perhaps I am too unequiped to comment, but I have done some paid web programming, mainly intranet stuff, but 1TB seems a HELL of a lot of data to be pushing to your system users. That probably means a fair chunk of software code, admin code, etc, etc.

It seems to me that that could potentially be far more than a single programmer could carry out - and even so, I wouldn't necessarily recruit over the web, bullitin boards particularly.

J
Oh and £7-8k - for that amount of work, I wouldn't accept - and I'm not even through uni…

SOrry, but thats my oppinion
killgORE
Well… I have had a few thoughts about this idea. I am going to talk about your requirements individually.

1. Hold min 1TB of “Text” “Video” “Pictures”

Well the Databse should hold Technical Information on products as well as pictures, videos etc. There will be a huge catalog of products which is sort of kept in an library.

2. Can have each selection from the above collected and displayed in a webbased formular in less than 5 seconds.

Well the software should be able to read out the data being ordere (video + text + pictues depending on selection) The servers will be very powerfull indeed. If it is possible to write the databse sitting on an Architecture like the IA64 which would give as enough possible memory adressing space, than that would be nice too.

3. Hold a customer databse and payment options in a webform.

Web Payment should be possible, and the the customer should have an account from which he has acces too. Pretty much like ebay.


This is a pure Internet site. So security issues are really big.
Hope this helps.

Thanks a lot for your inputs. :-)
dgr
Oh and £7-8k - for that amount of work, I wouldn't accept - and I'm not even through uni…

SOrry, but thats my oppinion

I am not recruiting over the Internet. I am seeking the possibility to find someone on such a great site as Hexus that has the power and knowledge to do this.

I think its a great thing to give people that are NOT schooled theoretical idiots <–do NOT take offense on this since i dont mean you !!!! a chance. There are many NON theoretical guys out there that can never proove themselves since they dont have a stupid piece of paper. I dont care what school you went to or what you look like. I simply care if you can get the job done in time.

PS: If you still go to school, and wouldnt take a JOB <–better than no job and living off parents and are willing to laugh at 8000lbs than you must be pretty rich already.

:-)