Half Life 2: Episode Two delayed
by Steven Williamson
on 25 August 2006, 12:17
Tags:
Half Life 2,
Electronic Arts (NASDAQ:EA),
PC,
Xbox,
FPS
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Lombardi said that “Valve have been overly aggressive on our dates. We’re aiming for Q1 right now and we’re really far [advert]along in the playtest stage. You know, our thing is always that we’re trying to make really good experiences and so we’re going to manage to that rather than the schedule.”
The first of the trilogy of episodic content, Half-Life 2: Episode One was released in June and debuted at top spot on retail PC game charts across Europe, including the dominate markets of Germany, UK and France.
"After spending six years creating Half-Life 2, we decided to build HL2's successor as a trilogy of episodes," said Gabe Newell, Valve's president and co-founder. "This has allowed us take greater risks in gameplay, move the technology forward faster, and let people know what happened when the Citadel blew up in 18 months, rather than asking them to wait 6 years."
Half-Life 2: Episode One took the 15-million unit selling franchise and launched a new, three-part series that leads far beyond City 17. Half-Life 2: Episode One does not require Half-Life 2 to play, and is currently available via Steam and at retail stores around the world.