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ASUS 31.5-inch 4K monitor now available for pre-order in US

by Mark Tyson on 2 July 2013, 11:15

Tags: ASUSTeK (TPE:2357)

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ASUS has announced that "the world's first consumer 4K monitor" is now available for pre-order. The ASUS PQ321Q True 4K UHD monitor  features a display with four times the resolution of a Full HD monitor at 3840 x 2160 pixels. The introductory price is $3,499 when ordered online at Amazon, Newegg and TigerDirect. The estimated release date is 16th July 2013.

This new UHD monitor features Sharp's anti-glare LED-backlit IGZO panel technology. The use of Indium Gallium Zinc Oxide (IGZO) in the LCD panel allows the PQ321Q be very thin, being only 35mm at its thickest point, also the tech helps reduce energy consumption. As well as the huge amount of pixels on show, the monitor uses 'deep' 10-bit RGB (over a billion colours).

This 31.5-inch 16:9 aspect monitor offers viewers a pixel density of 140 ppi, 176-degree wide viewing angles, 350cd/m² brightness rating and 8ms gray-to-gray response time. Looking at the inputs of offer the ASUS PQ321Q features DisplayPort and dual HDMI ports with Picture-by-Picture support. Additionally ASUS has fitted this monitor with 2W stereo speakers for your convenience. This monitor offers full height, swivel and tilt adjustments with the supplied stand or can be wall-mounted using the standard VESA mount.

For powering this monitor with Intel integrated graphics - only the latest 4th generation GPUs are up to the job - allowing 60Hz refresh rates at 3840 x 2160.

Looking at the physical aspects of this monitor; its dimensions are 750 x 489 x 256 mm (with stand). The height adjustment on offer is between 0 and 150 mm, it can be swivelled 45 degrees either way and tilted between 25 degrees and -5 degrees. It weighs 13Kg. The ASUS PQ321Q uses less than 93W when in use, under 6W on standby and under 1W in its low power setting.

ZDNet reports that ASUS is also developing a similar 39-inch monitor.

HEXUS Forums :: 10 Comments

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So modern Nvidia / AMD GPU's cant do 60Hz at that res?
So modern Nvidia / AMD GPU's cant do 60Hz at that res?
Ha no. Anandtrech recently did a quick feature about 4K and it took 4 Titans to get Sleeping Dogs and Metro 2033 on Full at 60fps.
Sheesh….$3.5k, very specialist uses at the moment.

I do see a huge boon to these monitors for people like myself who need large resolution monitors for productivity, yet hate scaled images when gaming….the 1:4 pixel mapping should look fine allowing gaming at 1080p…..although even if it was £500 I would still wait as buying any monitor for gaming on has been put on hold while I wait to see how the occulous rift pans out…
So modern Nvidia / AMD GPU's cant do 60Hz at that res?
I doubt its for gaming, but it wouldn't look too bad at 1k, with simple scaling.

This is why Apple have gone for fornication nuts insane resolutions. They don't a proper graphics API, so opted for going for simple pixel doubling, which means 4 times total pixel count. By keeping things inline with that it means they can simply stretch an image that is raster and non-dpi aware, meaning it doesn't look fuzzy.

This is actually a great way of bridging the divide until developers get their arse in gear and write the stuff properly. It's funny because when you look at all the reviews of the nice laptops which run high res screens, the reviewers normally complain about windows apps looking fugly, which is funny because MS have supported this scaling stuff since the 90s, and strongly encouraged it for 8 years. Just a bit of a chicken and egg no hardware supports it, so why dev for it type thing.
On a side note, can't wait to see people using these in triple screen setups. Just short of 25 million pixels up from the 6 million pixels of 1080 surround. Nvidia and AMD are really going to have to pull their fingers out instead of rebranding last gen cards.