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DisplayPort 2.0 Video Standard published by VESA

by Mark Tyson on 27 June 2019, 11:11

Tags: VESA, Intel (NASDAQ:INTC)

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VESA has announced that it has released version 2.0 of the DiaplayPort (DP) A/V standard. This is the first major update since DP 1.4a (March 2016) and it is headlined as delivering a 3x increase in data bandwidth performance. Thanks to the extra throughput, VESA says that DP 2.0 will enable beyond-8K resolutions, as well as higher refresh rates for 4K/HDR and Virtual Reality applications. But this isn't all...

DP 2.0 will be backward compatible with previous versions of DisplayPort. Display devices will be able to be connected though the native DP connector or the USB Type-C connector which carries the DP A/V signal though DisplayPort Alt Mode - and can thus deliver USB data and power too. If this sounds reminiscent of Thunderbolt 3, that is because Intel has contributed the Thunderbolt PHY layer specification to VESA for use in DP 2.0.

As well as supporting existing DP features such as Display Stream Compression (DSC) with Forward Error Correction (FEC), and HDR metadata transport, the increased (triple) bandwidth will be able to support 8K at 60Hz with HDR support - or even better with DSC on. Below you will find some example DP 2.0 configurations:

Single display resolutions

One 16K (15360×8460) display @60Hz and 30 bpp 4:4:4 HDR (with DSC)
One 10K (10240×4320) display @60Hz and 24 bpp 4:4:4 (no compression)

Dual display resolutions

Two 8K (7680×4320) displays @120Hz and 30 bpp 4:4:4 HDR (with DSC)
Two 4K (3840×2160) displays @144Hz and 24 bpp 4:4:4 (no compression)

Triple display resolutions

Three 10K (10240×4320) displays @60Hz and 30 bpp 4:4:4 HDR (with DSC)
Three 4K (3840×2160) displays @90Hz and 30 bpp 4:4:4 HDR (no compression)

When using only two lanes on the USB-C connector via DP Alt Mode to allow for simultaneous SuperSpeed USB data and video, DP 2.0 can enable such configurations as:

Three 4K (3840×2160) displays @144Hz and 30 bpp 4:4:4 HDR (with DSC)
Two 4Kx4K (4096×4096) displays (for AR/VR headsets) @120Hz and 30 bpp 4:4:4 HDR (with DSC)
Three QHD (2560×1440) @120Hz and 24 bpp 4:4:4 (no compression)
One 8K (7680×4320) display @30Hz and 30 bpp 4:4:4 HDR (no compression)

Power efficiency is said to benefit with the transition from DP 1.4a to 2.0. The new standard supports VESA's new Panel Replay capability, "which is designed to optimize the power envelope and thermal performance of smaller end devices, such as all-in-one PCs and laptops, with higher resolution displays". This power saving is based upon the efficient feature where the GPU only updates the portion of the display that has changed since the video frame update.

The first products incorporating DP 2.0 are projected to appear on the market by late 2020, says VESA.



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Finally an update, and it seems to be great! Intel become nice lately - i wonder why <roll_eyes>