facebook rss twitter

TimeShift – PC and XBox 360

by Nick Haywood on 26 August 2005, 00:00

Tags: TimeShift, Atari (EPA:ATA), Vivendi Universal Interactive (NYSE:VIV), PC, Xbox 360, FPS

Quick Link: HEXUS.net/qabp3

Add to My Vault: x

TimeShift – PC and XBox 360

TimeShift – PC and XBox 360

If you haven’t had a look already, check out HEXUS.gaming’s playthrough of TimeShift at GC 2005 in our first looks section. Also make sure you join in the discussion over on HEXUS.game-news.

Now let’s get on with these latest screenshots, shall we?

A cornered bad guy… being cornered and bad.

The alternate future. Note the ‘hotch potch’ weapons… it’s a low-tech oppressed future, true enough

That gate on the left flicks open only very briefly… stop time to allow you to run through while its open.

The laser guided rocket launcher… fire ‘em off and then use the launcher to guide them in…

Hmm, kibbles and bits…

Slow-mo in effect… you can still fire and manoeuvre as usual

Sniper mode… I think…

The familiar blue glow indicating the time control is in effect… note the bullet streaking in… time to side step!

Stopping time will let you pass these laser sensors undetected… or slow time to activate them and still leg it clear before they go off