First details on Gothic 4 emerge
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                                by Steven Williamson
                                
                                    on 28 April 2008, 16:02 
                                    
                                
                                
                                
                             
                            
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                                    JoWooD Productions Software
                                
                                 Quick Link: HEXUS.net/qamwd  
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Via Tiscali Games, who've done the honour of translating the text into English for us, comes the news that Gothic 4: Arcania will be "set 10 years after the third title and will be located on various southern islands, each having different climate zones and its own flora & fauna."
The title is still far from completion, with a release date of 2010, but the magazine has discovered that they'll be a dynamic weather system and we'll be able to change day to night by casting a spell that will enable us to creep past guards
Other snippets of information include:
# Same as in previous titles, there'll be a hidden place (temporarily blocked by a magical shield/barrier).
# Aside few NPCs from the previous title, some monsters will have a fresh look (however, trolls look the same as in Gothic III).
# With the ability to climb and ride on beasts.
# Aiming for continuity, developers have gone through fan wishes on the forums and are planning on integrating some of them.
# Fully DirectX 10 compatible with advanced shader technology: standing under a tree, not only light will be realistically dimmed, but looking up into the sky, you'll see the sun behind partially transparent leaves.
Source :: Tiscali Games

 
             
             
             
                 
                    
                 
                    
                
 
                 
                 
                 
                 
                 
                