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HEXUS.tv :: AMD Launch New FireGL Range
Workstation applications represent the most demanding of challenges. Danny Shapiro, Director of Business Development for FireGL, spoke exclusively to HEXUS.tv about his belief that AMD is about to field a team of 'certified winners'...
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Having a graphic card that can switch all 64 of its shader units across to run Vertex calculations in an instant, should be a major advantage in the geometry-laden world of workstations
Danny Shapiro explains to the HEXUS audience what he believes to be the advantages of the R600 unified shader architecture, using a ton of ultra-cool footage from Taylor James
Will be interesting to see some ‘real-world-head-2-head match-ups’ in the HEXUS.labs shortly :)
Danny Shapiro explains to the HEXUS audience what he believes to be the advantages of the R600 unified shader architecture, using a ton of ultra-cool footage from Taylor James
Will be interesting to see some ‘real-world-head-2-head match-ups’ in the HEXUS.labs shortly :)