Multiplayer and conclusion
The storyline became more and more insignificant the further I progressed, such is the impact and intensity of the fights and set-pieces. Nonetheless, the cut-scenes never fail to impress due to the high production values and quality voice-acting. Though the final third the game looses some of its shock value and gets a little frustrating as it throws a ludicrous amount of Necromorphs at you, it’s still an intense and exciting finish to a game that already has more than its fair share of exciting moments.The multiplayer mode isn’t somewhere where I’ll be hanging out for too long – I’d much rather have seen a co-op feature – but you might get some thrills out of stepping into a four vs four game (engineers vs. Necromorphs) and running like hell around five maps carrying out objectives and getting killed frequently. For Dead Space 3, I think we'll see a different or much improved format for its multiplayer offering. In all honesty though, the franchise doesn’t even need multiplayer component; even with a fairly short 6-8 campaign you’ll get your moneys worth because Dead Space 2 is a dramatic, cinematic game that thrills right from the outset.