Produced by Kojima Productions and developed by Platinum Games. Kojima Productions has created the story for the game, managed the cutscenes and voice-over sessions, and Metal Gear Solid artist Yoji Shinkawa has created the character designs.
Hideo Kojima, Head of Kojima Productions and creator of the Metal Gear series, personally chose Platinum Games to create the new title, and Metal Gear Solid veteran Yuji Korekado has been appointed to oversee the project for Kojima productions and will work closely with Platinum's Atsushi Inaba. Hideo Kojima will act as Executive Producer.
These appointments follow the decision to reposition Metal Gear Rising: Revengeance as a more action-orientated title than initially planned, with Platinum Games creating a game where the player has total control of the main character – the cybernetically-enhanced Raiden from Metal Gear Solid 4: Guns of the Patriots - and a total freedom of how users control him. As such, the game title has been subtly rebranded to reflect the more action-based content than in previous Metal Gear Solid titles.
As seen in the trailer, the player guides Raiden through a series of stages. Raiden is armed with a high frequency katana blade which he uses to cut through anything that stands in his way. The three-minute trailer shows Raiden's incredible level of power and control as he cuts through enemies and various obstacles using high-speed combination attacks, and using free-running skills to bypass groups of adversaries to give him a strategic advantage and catch them off-guard. As the game progresses, Raiden's physical prowess is increasingly called upon and tested, with huge enemies appearing that require specific tactics to disable.
Metal Gear Rising: Revengeance is scheduled to be released on PlayStation 3 computer and Xbox 360. A release date has yet to be announced.