Metal Gear Solid Rising not until 2012
by Steven Williamson on 8 November 2010, 13:32
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Metal Gear Solid: Rising is set between the second and fourth games in the series and introduces a new "precision slicing" feature that was shown off at E3 this year, where the first trailer showcased Raiden chopping a watermelon in half with extreme precision, better than any greengrocer we've ever seen. The slice and dice mechanic would be perfect for PlayStation Move and Kinect implementation, but so far Konami hasn't announced the feature.
Now that the date has been pushed back, we'd expect that news to arrive at E3 2011.