Written in the 14th Century, The Divine Comedy was published and read aloud in Italian (unlike the Bible), thereby making the poem accessible to the mass public. The poem delivers a vision of the Christian afterlife and the punishments of hell. In part one, known as Dante’s Inferno, Dante traverses all nine circles of hell; limbo, lust, gluttony, greed, wrath, heresy, violence, fraud and treachery.
“The time is right for the world of interactive entertainment to adapt this literary masterpiece, and to re-introduce Dante to an audience that, until now, may have been unfamiliar with the remarkable details of this great work of art,” said Jonathan Knight, executive producer for Dante’s Inferno. “It’s the perfect opportunity to fuse great gameplay with great story.”