Developed specifically for the PSP, Metal Gear Solid: Peace Walker is the next true chapter in the story of legendary special ops expert, Snake (a.k.a. Big Boss), and acts as a direct sequel to Kojima’s previously released Metal Gear Solid 3: Snake Eater. Metal Gear Solid: Peace Walker is set in 1974 at the tail end of the cold war and boasts an all-new story penned by game creator Hideo Kojima himself.
Metal Gear Solid: Peace Walker takes the series in an exciting new direction as it sheds new light on well-known adversaries and allies, along with a wealth of new characters. The famed ‘stealth’ gameplay that has established the Metal Gear Solid series as a modern classic has also been updated, with Kojima and his Kojima Productions team implementing all-new multi-player co-op elements that add depth to the various missions.
In true Metal Gear Solid tradition, Metal Gear Solid: Peace Walker drops the player into a series of hostile scenarios, as a terrible plan for world domination unfolds. Infiltrating a series of strategic strong-holds, the player takes on a number of increasingly varied missions, and will face some of the most incredible end-of-level adversaries the series has ever produced.
In addition to solo operations, players can now work together towards a common goal in the multi-player CO-OPS (CO-operative OPerationS) mode. Assist a companion who receives damage by administering medical help, share munitions, or sneak through stages in snake formation by covering each other’s blind spots. Likewise, plans can be formulated to take on adversaries, with players acting as decoys while their friends sneak into advantageous positions.