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Microsoft Flight free to play this spring

by Steven Williamson on 5 January 2012, 14:56

Tags: Microsoft (NASDAQ:MSFT)

Quick Link: HEXUS.net/qabaqb

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Exclusive to PC, Microsoft has revealed that its new flight sim will be available as a free download this spring.

The free version of Microsoft Flight will give players the freedom to fly the skies over the volcanic island of a Hawaii in a variety of aircraft, completing a variety of missions, testing skills in flying challenges, or finding hidden aero-caches on the island.

Microsoft promises foliage, terrain and landmarks designed on real-world locations, as well as region-specific weather patterns. More importantly, aircraft have been designed with accurate cockpits and authentic piloting procedures.

Reading between the lines of today’s press release, it seems that Microsoft Flight won’t be as hardcore as previous entries in Microsoft’s Flight Simulator series, but will lean toward accessibility.

“Many people dream of flying, but few have the chance to experience the fun of exploring the world from above. Microsoft Flight provides players the opportunity to explore that curiosity and interest,” said Joshua Howard, executive producer of Microsoft Flight. “Aviation can be incredibly technical, but we’ve taken great care to build an experience that makes taking to the skies thrilling and accessible for everyone.”

However, there will be the option to tweak the flight controls to make things more difficult for experienced players.

New teaser trailer released


If you want to grab yourself some additional free content you’ll need to sign in to Microsoft Flight via your Games For Windows Live account to automatically receive the Boeing Stearman plane, supplementary missions, and access to Achievements and an Online Pilot Profile.

Additional content will also be available at a price, including new aircraft, regions and various customisation options. Microsoft also promises daily aerocache challenges and regular updates throughout the life cycle of its flight sim.

Furthermore, aviation fans will be given the opportunity to fly the new ICON A5, a high-wing amphibious monoplane with a carbon fiber airframe and an automobile-inspired cockpit with space for two. Real-world production of the new plane, which has been designed by the aeronautical engineers behind the Voyager spaceship, begins later this year.

Microsoft is currently accepting applicants for the closed beta phase. You can sign up here.


HEXUS Forums :: 12 Comments

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I was excited about this as a flight sim enthusiast, until I learned that there's no plan to release an SDK or open up the game to 3rd party devs as in previous iterations. The game will apparently ship with only Hawaii, with other locations available ‘later’ - everything created by Microsoft and sold on a Microsoft marketplace. A completely closed ecosystem.

With this in mind, I'm struggling to understand what market this game is actually aimed at any more. If you could take a snapshot of everyone playing Microsoft Flight Simulator X right now in the world, it'd be reasonable to suggest that >95% of those players are playing as hobbyists/enthusiasts with a keen interest in flight simming, using high-quality addons from the likes of PMDG and Aerosoft. If Microsoft are essentially shunning this market, then who exactly are they aiming this product at? Kids these days are too busy blowing eachother's faces off in COD and Battlefield 3 to think “hey, sitting at my PC flying through hoops over Hawaii with my buddies on Games For Windows Live (don't even get me started on that..) sounds like fun”.

As a disappointed hardcore flight sim player, I think Microsoft are being either mighty brave or mighty stupid. Possibly even both.
Thanks for brining it to my attention. :)
That invitation link doesn't work btw.
I have never played Flight Simulator but would like to. Can anyone tell me a bit more about the game from their personal experience?
If you some decent controls, it's about as close to flying a plane as you'll get at home. They go to great lengths to get the fine details correct to make it as realistic as possible - I played an older version quite a lot (it had a full suite of simulated flying lessons) before going for a real flying lesson and quite a lot of what I'd learned in the game applied to the real aircraft!
AlexKitch
I was excited about this as a flight sim enthusiast, until I learned that there's no plan to release an SDK or open up the game to 3rd party devs as in previous iterations. The game will apparently ship with only Hawaii, with other locations available ‘later’ - everything created by Microsoft and sold on a Microsoft marketplace. A completely closed ecosystem.
Quite simple as to why they do this; if you can't create your own stuff, then you'll have to pay MS for its DLC. Seems to be the trend for a few games nowadays and, IMO, erodes one of the great advatages of a PC over a console for games.