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PS Jailbreak modchip banned but Sony face long battle against piracy

by Steven Williamson on 6 September 2010, 12:41

Tags: Sony Computers Entertainment Europe (NYSE:SNE)

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The first of what will no doubt be a long battle between Sony and PS Jailbreak, the USB Modchip that allows user to play homebrew applications and backup PS3 games, has come to a head in Australia where a Federal Courts has banned three distributers from selling the chip until further notice.

The creators of PS Jailbreak have said that the USB doesn't contain any copyright material and therefore is perfectly legal, but what was initially a one month injunction on the chip, ruled until Sony had produced a stronger case against its legality, has turned into an indefinite ban.

"This result reflects our continued commitment to take necessary actions from a hardware and software perspective to protect the intellectual property of the content offered on the PS3 system," a Sony Australia spokeswoman said today.

However, the code for a similar hack has been released on the Internet by creators PSGroove which is set to give Sony further headache and an almost impossible task in stopping piracy.

Mathieu Hervais from PSGroover told BBC News:

"We want people to run the software they like on the system they paid for without it having to be licensed by Sony. We released it on the internet because we believe in openness, choice and innovation from everyone. We understand (games console makers') point of view as well when it comes to protecting their income or business models, we just believe compromises could be made to keep everyone happy."

Looks like a long and fruitless battle ahead for Sony.


HEXUS Forums :: 29 Comments

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Fruitless indeed. Here's an idea, instead of wasting all that money on DRM R&D, frivolous legal wrangling, etc., which are proven NOT to work.. Why don't they just reduce the price of the games, consoles, etc and make them more economically viable?
aidanjt
Fruitless indeed. Here's an idea, instead of wasting all that money on DRM R&D, frivolous legal wrangling, etc., which are proven NOT to work.. Why don't they just reduce the price of the games, consoles, etc and make them more economically viable?

most pirates will pirate regardless of game price.. how cheap do you want games to be? they lose price with time usually, if you dont want to cough up dont play until its of reasonable price if ever?

or just do what i do… rent them :)

its quite good they have a console that has only now just be JB, but you cant just leave it 100% open to hacks and exploits really can you.
aidanjt
Fruitless indeed. Here's an idea, instead of wasting all that money on DRM R&D, frivolous legal wrangling, etc., which are proven NOT to work.. Why don't they just reduce the price of the games, consoles, etc and make them more economically viable?

They've already reduced the price massively in real terms, yet piracy has increased.
kalniel
They've already reduced the price massively in real terms, yet piracy has increased.
Really?! Where?! I must be missing all the price cuts. Because the last time I looked (last week), games were still priced the same (highly).
aidanjt
Really?! Where?! I must be missing all the price cuts. Because the last time I looked (last week), games were still priced the same (highly).
Games in the 90s easily cost over £40, and blockbusters would hit £45 no problem. Today the most expensive PC game is StarCraft 2, at £35, most are £25 or under.