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Review: MSI RX700PRO-TD256E

by Tarinder Sandhu on 10 November 2004, 00:00

Tags: MSI RX700PRO-TD256E, MSI

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3DMark03

3DMark03 to start us off.

3DMark03

Vendor: Futuremark - (Website)
API: DirectX 9.0
Pixel Shader Version Supported: Mix PS1.1, PS1.4, PS2.0

3DMark03


Fillrate and shading power translates well into the graph you see above. A 6600 GT's faster core and memory clocks allow it to keep a small lead at every resolution. Having an extra 128MB of onboard RAM doesn't make a real difference when tested without AntiAliasing and Anisotropic Filtering.

3DMark03



Having added them in, though, we see that the 256MB-equipped RX700PRO closes the gap right up at 1280x1024 and 1600x1200. Of course, having a 256MB 6600 GT would change the picture. The vanilla 6600, held back by relatively low core and memory clocks of 325MHz/550MHz, respectively, is firmly in third place.