Benchmarks - Battlefield 3
Review: HEXUS.net/qa7yc | Where2buy: amazon.co.uk |
Homepage: battlefield.com/battlefield3 | Publisher: Electronic Arts | Developer: EA Digital Illusions CE |
Battlefield 3 is one of the most popular PC games of the last year and features breathtaking visuals and an absorbing multiplayer component.
Average fps performance
ASUS' GTX 670 TOP puts up a credible showing at both tested resolutions, and it matches the performance of a GTX 680.
Per-second performance
Zooming in on the per-second graph for the chosen duo, the 2GB framebuffer of the GTX 670 pays handsome dividends when gaming on Ultra settings. The GTX 560 TOP SLI struggles as the framebuffer is swamped. There's a point close to halfway through our FRAPS-recorded test that really does cause the SLI'd twosome to struggle.
Per-frame performance
Frame time (less than) |
17ms |
20ms |
33ms |
40ms |
50ms |
60ms |
---|---|---|---|---|---|---|
GTX 670 TOP |
0.09% |
0.09% |
99.94% |
100% |
100% |
100% |
GTX 560 TOP SLI |
2.21% |
3.17% |
40.13% |
85.47% |
94.02% |
97.11% |
The GTX 670 TOP's performance is very consistent, as almost all the frames take between 20ms and 33ms. These figures suggest that the average framerate is locked to around 40fps - a fact corroborated by the average and per-second graphs. The 95th percentile is at an acceptable 28.03ms.
GTX 560 TOP SLI's numbers are more hit-and-miss, clearly. Almost 60 per cent of the total frames take longer than 33ms (30fps) to render, while six per cent take over 50ms. The game feels choppy at 2,560x1,600, which is more down to the framebuffer limitations than GPU horsepower. The 95th percentile is at a slow 53.42ms, or almost double that of the single-card GTX 670 TOP.