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Review: PowerColor PCS+ 4850 HD4850 512MB GDDR3

by James Smith on 24 November 2008, 01:00

Tags: PCS+ HD4850 512MB GDDR3, PowerColor (6150.TWO), PC

Quick Link: HEXUS.net/qap56

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Company of Heroes: Opposing Fronts

Company of Heroes: OF (high-end) 1,680x1,050 4xAA 0xAF
ZOTAC GTX 260 896MBPowerColor PCS+ HD4850 512MBPalit GeForce 9800 GTX+HIS HD 4850 IceQ 4 TurboX 512MInno3D 9800 GT iChiLLForce3D HD 4870
70.3748.851.6750.6842.9555.58


 
Company of Heroes: OF (high-end) 1,920x1,200 4xAA 0xAF
ZOTAC GTX 260 896MBPowerColor PCS+ HD4850 512MBPalit GeForce 9800 GTX+HIS HD 4850 IceQ 4 TurboX 512MInno3D 9800 GT iChiLLForce3D HD 4870
58.4841.3242.0642.2935.0246.13

Company of Heroes seems to benefit most from increases in compute performance rather than memory bandwidth, and, as such, the difference in performance between the PowerColor and HIS cards is negligible. As we've seen before, pre-overclocked HD 4850s in COH:OF are performing on par with the 9800GTX+, whilst the GTX 260 offers the undisputed lead by quite some margin.

Due to extreme variances in the 2,560x1,600 results on most of the 512MB cards, we've not included them as we feel they don't paint an accurate picture of relative performance at that resolution.