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Review: PowerColor PCS+ 4850 HD4850 512MB GDDR3

by James Smith on 24 November 2008, 01:00

Tags: PCS+ HD4850 512MB GDDR3, PowerColor (6150.TWO), PC

Quick Link: HEXUS.net/qap56

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System Setup


Hardware

Graphics cards PowerColor PCS+ 4850 HD4850 512MB GDDR3 HIS HD 4850 IceQ4 TurboX 512MB Force3D HD 4870 512MB ZOTAC GTX 260 896MB Palit 9800 GTX+ 512MB Inno3D 9800 GT iChiLL Twin Turbo 512MB
Current pricing, including VAT £132.15 £135 £185
£210 £135 £120
Shader model 4.1 4.1 4.1 4.0 4.0 4.0
Stream processors 800 800 800 192 128 112
GPU clock speed (MHz) 665 685 750 576 738 700
Shader clock speed (MHz) 665 685 750 1,242 1,836 1,500
Memory clock speed (MHz) 1,986 2,200 3,600 1,998 2,200 2,000
Memory bus width (Bits) 256 256 256 448 256 256
CPU Intel Core 2 Extreme QX9650 LGA775 (3.0GHz, 12MB L2 cache, quad-core)
Motherboard MSI X48 Platinum EVGA CK-132 NF79 (nforce 790i Ultra SLI)
Motherboard BIOS v2.3 (07/07/2008) P06
Mainboard software Intel Inf 9.0.0.1008 nForce 15.17
Memory 4GB (2x 2GB) Corsair XMS3 DHX DDR3-1333
Memory timings and speed 9-9-9-24 1T @ 1,333MHz
PSU Cooler Master Real Power Pro 1,000W Enermax Galaxy DXX 850W
Monitor Dell 30in 3007WFP - 2,560x1,600
Disk drive(s) Seagate 500GB - 32MB cache - SATAII (ST3500320AS)
Graphics driver Catalyst 8.10 Catalyst  8.8 Catalyst  8.7 ForceWare 177.79
Operating system Windows Vista Business SP1, 64-bit

Software

3D Benchmarks Company Of Heroes: Opposing Fronts v2.301: DX10 - ultra quality
Enemy Territory: Quake Wars v1.5 (demo_00010.dem, map Valley): OpenGL - vhq
GRID v1.2 - custom-recorded benchmark - ultra quality
Call Of Duty 4 v1.7.568 custom HEX benchmark: DX10 - highest quality

 

Notes

Real-world gaming benchmarks were run at 1,680x1,050, 1,920x1,200 and 2,560x1,600, although the highest resolution wasn't run with Race Driver: GRID due to substantial slowdowns in the game, leading to inconsistent and unrepeatable results via our FRAPS-recording method. We've also added in decent amounts of image quality, too.