Call of Duty 4: Modern Warfare
Call of Duty 4: MW - 1,680x1,050 - 4xAA 16xAF | ||||||
---|---|---|---|---|---|---|
BFG GTX 260 OCX | BFG GTX 260 OCX MAXCORE | ZOTAC GTX 260 | Leadtek GTX 280 | BFG GTX 260 'new' | Sapphire HD 4870 X2 | Force3D HD 4870 |
75.7 | 79.77 | 68.67 | 82.07 | 70.2 | 142.23 | 76.9 |
Call of Duty 4: MW - 1,920x1,200 - 4xAA 16xAF | ||||||
---|---|---|---|---|---|---|
BFG GTX 260 OCX | BFG GTX 260 OCX MAXCORE | ZOTAC GTX 260 | Leadtek GTX 280 | BFG GTX 260 'new' | Sapphire HD 4870 X2 | Force3D HD 4870 |
64.5 | 68.03 | 58.77 | 70.47 | 60.7 | 124.17 | 65.9 |
Call of Duty 4: MW - 2,560x1,600 - 4xAA 16xAF | ||||||
---|---|---|---|---|---|---|
BFG GTX 260 OCX | BFG GTX 260 OCX MAXCORE | ZOTAC GTX 260 | Leadtek GTX 280 | BFG GTX 260 'new' | Sapphire HD 4870 X2 | Force3D HD 4870 |
44.17 | 46.67 | 39.87 | 48.13 | 41.7 | 82.9 | 42.2 |
We're seeing pretty much what the architecture discussion hinted at.
The BFG GeForce GTX 260 MAXCORE OCX is around 5.6 per cent faster than the same-clocked BFG GeForce GTX 260 OCX - the extra speed coming from the increased shader count. Still, it's not enough to make up the deficit to a GeForce GTX 280, which enjoys more bandwidth and a greater number of stream processors - 240.
Similarly, the downclocked MAXCORE OCX, to default speeds, is also faster than a stock-clocked ZOTAC GTX 260.
The Radeon HD 4870 X2 lords it over all, though.