System setup and notes
System | AMD AM3 system | Intel LGA775 system | ||
---|---|---|---|---|
Processors |
AMD
Athlon II X4 620 (2.6GHz, 2MB L2
quad-core, £75
|
Intel
Core 2 Quad Q8200
(2.33GHz, 4MB L2 cache, quad-core, (£103)
|
||
Motherboard |
Gigabyte
GA-MA785GPMT-UD2H (£70)
|
ASUS
P5QL-CM (G43) (£60)
|
||
BIOS revision |
F2d
(19/08/09)
|
0302
(06/01/2009) |
||
Integrated graphics |
Radeon
HD 4200
|
Intel
GMA 4500
|
||
Graphics driver |
Catalyst
9.8
|
15.13.4.64.1829_PV
(7.15.10.1829)
|
||
Memory |
4GB
(2 x 2GB) Corsair XMS3 DHX TW3X4G1333C9DHX G
|
4GB
(2 x 2GB) Corsair Dominator CM2X2048-8500C5D
|
||
Memory timings and speed |
9-9-9-24-2T
@ 1,339MHz (DDR3)
|
5-5-5-15-2T
@ 1,066.4MHz (DDR2)
|
||
Hard disk drive |
Seagate
1,000GB SATAII (ST31000528AS)
|
|||
Optical drive |
Samsung
SH-D163 SATA DVD-ROM
|
|||
Motherboard software |
Standard
Vista SP1 drivers and
AHCI 3.1.1540.127
|
Intel
Inf 9.1.1.1015 + Matrix Storage Manager 8.9.0.1023
|
||
Operating system |
Windows
7 RTM Ultimate, 64-bit
|
|||
Power supply |
FSP
300W
|
|||
Monitor |
Dell
2405FPW
|
Software
Benchmarks | ScienceMark memory
latency Sandra 2009 SP4 (15.124), float buffered HEXUS.PiFast calculation to 10m places StaxRip X.264 + AAC encoder - two-pass (both passes recorded) CINEBENCH R10 multi-CPU render 64-bit POV-Ray 3.7.0 beta 34 64-bit Company of Heroes: Opposing Forces v2.5 - DX9 and DX10 Call of Duty 4: MW v1.7.568 - DX9 Enemy Territory: Quake Wars v1.5 - OpenGL StaxRip X.264 + AAC encoder - first-pass and QuickTime 7.6.2 (multitasking) StaxRip X.264 + AAC encoder - first-pass and ET: QW, v1.5, 1,024x768 (multitasking) Power-draw at idle and 2D load, as a platform |
---|
Notes
Due to time constraints we've only included numbers for an Intel Core 2 Quad Q8200, sat on top of a G43 board. At current prices the subsystsem costs around £15-£20 more than AMD's, made up of Athlon II X4 620 and a Gigabyte 785G chipset, so please bear this in mind when looking at results.We're looking at sheer CPU grunt in isolated and multi-tasking benchmarks, as well as low-quality gaming at 1,024x768 via the two chipsets. Power-draw, too, is considered.