Call of Duty 4: MW
Call of Duty 4: MW - 1,680x1,050 4xAA 16xAF | ||
---|---|---|
ASUS ROG MARS 4,096MB | Inno3D GTX 295 PE 1,792MB | Sapphire HD 4870 X2 2GB |
151.4 | 144.73 | 139.9 |
Call of Duty 4: MW - 1,920x1,200 4xAA 16xAF | ||
---|---|---|
ASUS ROG MARS 4,096MB | Inno3D GTX 295 PE 1,792MB | Sapphire HD 4870 X2 2GB |
132.5 | 131 | 120.65 |
The three high-end cards show practically no difference at 1,920x1,200, intimating that a Core i7 965 EE is partially to blame by not having enough oomph to fed the monsters.
Call of Duty 4: MW 2,560x1,600 4xAA 16xAF | |||||
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ASUS ROG MARS 4,096MB | Sapphire HD 4870 X2 CF | Inno3D GTX 295 PE SLI | ASUS ROG MARS SLI 4,096MB | Inno3D GTX 295 PE 1,792MB | Sapphire HD 4870 X2 2GB |
97.5 | 80 | 134.8 | 117.33 | 92.77 | 79.7 |
There's a slight single-card difference at 2,560x1,600, not that you would notice it, and dual-MARS scaling is in the order of 20 per cent.
Two GTX 295s in SLI will cost about the same as one MARS, if estimates are correct, and they perform much better.