3 May 2005, 00:00
The fully licensed collectable controller (for use with Nintendo GameCube), has been designed by Californian accessories specialist NubyTech Inc and is being distributed in the UK as part of an ...
29 April 2005, 00:00
Sound is one area where the DS has the edge over the PSP. There’s two decent sized speakers mounted either side of the top screen which give a good range ...
14 April 2005, 00:00
It’s not often that anything remotely techie raises more than a resigned sigh from the missus, but even she was impressed by the look of the PSP.
7 April 2005, 00:00
So, what did I think of TM:Sunrise as a game? Is it worth your dosh? Well, that is actually far trickier to answer than you’d expect, as I’ve now got ...
4 April 2005, 00:00
Now, I’ve really have given the headset and voice control a fair crack as a game that can be near completely voice controlled is a superb idea and allows for ...
9 March 2005, 00:00
You can sort out sponsorship deals for the club, give post match interviews and try and poach promising players from other clubs. If you’re particularly nasty, you could give a ...
2 February 2005, 00:00
Anyone who’s played CoD won’t have forgotten the Pegasus Bridge mission where, as things get more desperate, time is ticking down and the attacks become more ferocious, then up comes ...
13 January 2005, 00:00
What can I say? I'm a nostalgia junkie when it comes to reliving my childhood, and this product has caught me hook, line and sinker in that respect. If you ...
8 December 2004, 00:00
Not only are the graphics great, the physics are wonderful too. Far Cry is a testament to getting the physics of a game right. Crytek must have put some serious ...
1 December 2004, 00:00
The missions themselves usually start with your commander and a few troops securing an area and this is where the resource management and building aspects of the game come in. ...
26 November 2004, 00:00
The Resident Evil series has been so popular because of its action/puzzle style of gameplay. If you were looking for fast and frantic blasting, you’ll have to go elsewhere. Sure, ...
21 November 2004, 00:00
So, do we have the masterpiece that everyone else is crowing about? Is this a great leap forward from the first instalment? Is it better than Doom 3 or Far ...
1 November 2004, 00:00
All in all, this effort from 1C Maddox positively reeks of being a rushed job. No doubt UbiSoft's thinking is to get the game out before people go and blow ...
3 August 2004, 00:00
It's a simple design, gets all the mousing surface basics right, is easy to clean and does very little wrong. I like the aesthetic and I'm happy enough with it ...
9 January 2004, 00:00
It's easy to play with simple controls for the beginner, but enough complexity for the pro to pull off a forward stanced high spin fade onto an uphill green in ...
27 November 2003, 00:00
Halo offers nothing new to the genre in anyway. Anything which Halo has implemented here has already been done better by a myriad of other games. The only new thing ...
27 April 2003, 00:00
I have waited for this game to come out for some considerable time. There have been a couple (well, a few) games of its genre in the meantime but I ...
5 April 2003, 00:00
You'll notice that it doesn't come with any games or media. You'll need to purchase a SmartMedia card (128Mb costs just under £30 if you know where to look), or ...
28 February 2003, 00:00
The basic plot of Unreal II is that there are lots of bad guys out there and they need killing. OK. So maybe that’s not exactly the story as presented ...
2 February 2003, 00:00
It’s not often that I’m seriously impressed by new helicopter simulations as the last ones I was seriously into were Razorworks’ masterpieces Enemy Engaged: Apache v Havoc & Comanche v ...
20 November 2002, 00:00
Once upon a time, Epic MegaGames were the creators of high-quality 2D games such as Jazz Jackrabbit. Life was good. Then some upstart within Epic suggested a ‘third dimension’.
3 November 2002, 00:00
Remember Mad Max? A classic piece of cinema if ever there was one. Post-apocalyptic world, cars, and shooting things. What does that have to do with this review? A lot, ...
17 September 2002, 00:00
There's still pleanty of ECTS to dissolve, so on with Czech publishers Cenega.
5 September 2002, 00:00
The ECTS Dissolved series of articles continues with this look into forthcoing titles from respected industry veterans Konami.
5 September 2002, 00:00
To sum up, I disliked JK2. I find it hard to say anything good about it other than the graphics, and the graphics are borrowed technology anyway. That said, it’s ...
3 September 2002, 00:00
To conclude, is this a good game worth parting with cash for? Yes and no. If you dislike platformers, steer clear. If you want a multiplayer game, steer clear. If ...
28 August 2002, 00:00
I gave GTA2 a whole two minutes before getting bored and giving it back to the friend I'd borrowed it from. However, GTA3 pleasantly surprised me. Whilst the PC port ...
27 August 2002, 00:00
Put aside all doubts. Monkey ball is an essential purchase, and a good reason to part with £130 for the console, if not £75 more for a full compliment of ...
27 August 2002, 00:00
Crazy Taxi was great, if somewhat short-lived, fun for the Dreamcast four years ago. Today, it just looks dated. Anyone who hasn't already played it is likely not ever to ...
27 August 2002, 00:00
I've been waiting for this ever since I finished Baldur's Gate 2, playing until 3AM most days. And for the most part, I'm actually pretty disappointed. I don't play enough ...
9 May 2002, 00:00
You're on Hexus, you own a PC. If you're considering a console, ask yourself a simple question: how much cash do I want to spend (£130 or "peanuts")
11 March 2002, 00:00
This is sure a console to watch, we would like to give it our Editors Choice award, this is a superior console, with power behind it, but at the end ...
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