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Halo Wars - Xbox 360

by Steven Williamson on 15 July 2008, 13:33

Tags: Halo Wars, Microsoft (NASDAQ:MSFT), PC, Xbox 360, Strategy

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The whole range of Halo units will be controllable

We were hoping there might be some space-based combat, but Bungie has confirmed that all fighting in Halo Wars will take place on the ground. We won't be able to just sit back and watch a fight though, we'll have to manage it, switching to and from the base via the d-pad, building more armies, utilising the range of Halo vehicles, including Ghost and Scorpians, and tampering with tactics in order to defend the onslaught.

The campaign in Halo Wars follows the colony ship, the Spirit of Fire and her crew as the UNSC deals with the first deadly encounters with the Covenant. We're told they'll be many different combatants in the game, including Grunts, Jackals and Hunters, with each group having its own strengths in battle and we're promised some intense large scale battles in which we'll have control over armies of units, including UNSC Marines, Scorpion Tanks, and even Warthogs.

The simplified control system, which can be seen in action on the first page of this preview, suggests that gamers won't need to be RTS veterans in order to pick up and play Halo Wars. The streamlined interface also suggests that Halo Wars isn't going to be a strategically deep as many of the popular real-time strategy games on PC and much of the micro-management that we see on that platform has been pushed aside in favour of fast-paced, action-packed gameplay, which Ensemble hope will appeal to the millions of Halo-loving fans.

Halo Wars looks fantastic and with developers getting better and better at designing RTS games on Xbox 360 it could well be the perfect blend of action and strategy. Whether the explosive gameplay and huge scale battles will translate well in the online arena remains to be seen as we've witnessed many games with far less going on on-screen being plagued with lag issues. Nevertheless, we can't wait to get our hands on it to find out.

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HEXUS Forums :: 2 Comments

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Ive seen the screen shots, looked at the vid, read about it being the most downloaded demo of all time, but im still unsure about a RTS on a console. Anyone played it or the demo?

Thoughts on how it goes?
Deeteckt
Ive seen the screen shots, looked at the vid, read about it being the most downloaded demo of all time, but im still unsure about a RTS on a console. Anyone played it or the demo?

Thoughts on how it goes?

I downloaded it last week, played for a few hours but im not so sure. Its OK but it just seems a bit strange from the whole “halo” aspect, spartans die quite quickly so maybe just a balance change needs to come in place. Graphically im expecting it to be quite poor, you cant zoom in and so its look ok :P (compare to dow2 is crap though), bit laggy in some places but it works better than most with the 360 controller albeit i prefer pc all the way. I think its a game thats hit and miss, i dont think i will get it as i have dow2 which seems more indepth and there are quite a few new games out recently which is annoying as i have little time to play them!. If theres a certain thing you want me to look at within the demo just ask as ill look for it :).