Under the terms of the deal, if Microsoft Game Studios and its development partners license Havok physics they will automatically receive Havok Animation, but will also get its hands on brand new Havok tools, such as Havok Behaviour which reduces ‘the time it takes teams to develop character behaviour’
Havok’s industry-pervasive physics engines and software tools enable video game and PC developers to speed development time, keep costs in check, improve internal efficiencies and reduce overall development risk.
“Microsoft Game Studios is proud to have committed to a long term partnership with Havok. As a leading Publisher, our mission is to deliver the highest quality Xbox 360 & Windows gaming experience to our customers,” says Jason Mangold, Business Manager at MGS. “There’s no question that using Havok’s technology helps MGS deliver on that goal.”