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New MGS deal secures Havok for Xbox 360 and PC titles

by Steven Williamson on 7 August 2008, 09:29

Tags: Microsoft (NASDAQ:MSFT)

Quick Link: HEXUS.net/qaoqc

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Havok has confirmed that a licensing agreement signed yesterday will give Microsoft Game Studios and its development partners full access to the range of current and future Havok products, allowing the developer to continue creating high quality Xbox 360 and PC games.

Under the terms of the deal, if Microsoft Game Studios and its development partners license Havok physics they will automatically receive Havok Animation, but will also get its hands on brand new Havok tools, such as Havok Behaviour which reduces ‘the time it takes teams to develop character behaviour’

Havok’s industry-pervasive physics engines and software tools enable video game and PC developers to speed development time, keep costs in check, improve internal efficiencies and reduce overall development risk.

“Microsoft Game Studios is proud to have committed to a long term partnership with Havok. As a leading Publisher, our mission is to deliver the highest quality Xbox 360 & Windows gaming experience to our customers,” says Jason Mangold, Business Manager at MGS. “There’s no question that using Havok’s technology helps MGS deliver on that goal.”


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