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Xbox 360 helps boost Microsoft's quarter-one figures

by Steven Williamson on 26 October 2007, 11:15

Tags: Xbox 360, Microsoft (NASDAQ:MSFT), Xbox 360

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Press release

Microsoft Corp. today announced revenue of $13.76 billion for the quarter ended September 30, 2007, a 27% increase over the same period of the prior year. Operating income, net income and diluted earnings per share for the quarter were $5.92 billion, $4.29 billion and $0.45, respectively.

“This fiscal year is off to an outstanding start with the fastest revenue growth of any first quarter since 1999,” said Chris Liddell, chief financial officer at Microsoft. “Operating income growth of over 30% also reflects our ability to translate revenue into profits while making strategic investments for the future.”

Microsoft’s businesses of Client, Microsoft Business Division, and Server and Tools grew combined revenue in excess of 20%, and experienced robust demand for Windows Vista, the 2007 Microsoft Office system, Windows Server, and SQL Server.

“Customer demand for Windows Vista this quarter continued to build with double-digit growth in multi-year agreements by businesses and with the vast majority of consumers purchasing premium editions,” said Kevin Johnson, president of the Platform and Services Division at Microsoft.

During the quarter, Microsoft’s two consumer focused divisions passed milestones with the successful close of the company’s largest ever acquisition, aQuantive, and Halo 3 achieving the biggest entertainment launch day in history.

“Backed by an amazing product line-up, our sales force, marketing teams, and partners delivered another excellent quarter,” said Kevin Turner, chief operating officer at Microsoft.

Business Outlook

Microsoft management offers the following guidance for the quarter ending December 31, 2007:

Revenue is expected to be in the range of $15.6 billion to $16.1 billion.

Operating income is expected to be in the range of $5.9 billion to $6.1 billion.

Diluted earnings per share are expected to be in the range of $0.44 to $0.46.

Management offers the following guidance for the full fiscal year ending June 30, 2008:

Revenue is expected to be in the range of $58.8 billion to $59.7 billion.

Operating income is expected to be in the range of $23.3 billion to $23.7 billion.

Diluted earnings per share are expected to be in the range of $1.78 to $1.81.

The foregoing full fiscal year guidance includes approximately $85 million of estimated integration costs and in-process research and development expenses, or a $0.01 impact to diluted earnings per share, due to the acquisition of aQuantive.

Webcast Details

Microsoft will hold an audio webcast at 2:30 p.m. PDT (5:30 p.m. EDT) today with Chris Liddell, senior vice president and chief financial officer, Frank Brod, corporate vice president and chief accounting officer, and Colleen Healy, general manager of Investor Relations, to discuss details of the company’s performance for the quarter and certain forward-looking information. The session may be accessed at http://www.microsoft.com/msft. The webcast will be available for replay through the close of business on October 25, 2008.

About Microsoft

Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.

Forward-Looking Statements

Statements in this release that are "forward-looking statements" are based on current expectations and assumptions that are subject to risks and uncertainties. Actual results could differ materially because of factors such as:

challenges to Microsoft’s business model;

intense competition in all of Microsoft’s markets;

Microsoft’s continued ability to protect its intellectual property rights;

claims that Microsoft has infringed the intellectual property rights of others;

the possibility of unauthorized disclosure of significant portions of Microsoft’s source code;

actual or perceived security vulnerabilities in Microsoft products that could reduce revenue or lead to liability;

government litigation and regulation affecting how Microsoft designs and markets its products;

Microsoft’s ability to attract and retain talented employees;

delays in product development and related product release schedules;

significant business investments that may not produce offsetting increases in revenue;

changes in general economic conditions that affect demand for computer hardware or software;

adverse results in legal disputes;

unanticipated tax liabilities;

Microsoft’s consumer hardware products may experience quality or supply problems;

impairment of goodwill or amortizable intangible assets causing a charge to earnings;

exposure to increased economic and regulatory uncertainties from operating a global business;

geo-political conditions, natural disaster, cyber-attack or other catastrophic event disrupting Microsoft’s business;

acquisitions and joint ventures that adversely affect the business;

improper disclosure of personal data could result in liability and harm to Microsoft’s reputation;

sales channel disruption such as the bankruptcy of a major distributor; and

implementation of operating cost structures that align with revenue growth.



HEXUS Forums :: 2 Comments

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But no mention of the $1b they've put aside for the repairs on the most unreliable console in console history.
It has to be said microsoft really seem to be hitting there stride with the 360.
Reference the comment about the extended warrentys and unreliable consoles:
Yes, its true. xbox 360 fail rate is quiet scary. ive had 3 xbox's in my first year of ownership. Having said that tho, Hardware, what people focus on the most in format wars, is only one part opf the story.

I've just took the plung and purchased myself a ps3 ( strictly for mgs4 ) and i cant deny THE HARDWARE is better. The PS3 has a great finish and it FEELS quality. But the PS store feels tacked on and the titles that are on the machine, are fewer, and also mostly avalible on the 360. With the exception of DIRT, which does play better on my ps3, every other title plays as well, looks as good, and is a couple of quid cheaper for my x360.
and now to my point: the ps3 hardware is better, but the software, the services, the whole package, just dosent shine like the 360. Live is seamlessley intergrated into the console, the games catalogue is getting more and more impressive, and the machine is a joy to play. sometimes having the best hardware is not enough, lok at DS vs PSP. DS is inferior on a technical basis, yet it owns the handheld market. Wii is a really rubbish bag of chips, but the games are ace and the controller :is very innovative, so much so it may well win the sales war of this generation. PS3 is mighty powerful, and will come of age, im sure, but there can be no denying 360's sucess.
Now im off to play forza 2 whilst my PS3 accelerates hexus folding teams score untill MGS4 comes out…….