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Playstation 3 leaked document

by Steven Williamson on 13 July 2006, 10:59

Tags: PlayStation 3, Sony Computers Entertainment Europe (NYSE:SNE), PS3

Quick Link: HEXUS.net/qagbc

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Q21. There were 2 HDMI ports in your original announcement, but why does the 60GB PS3 have only 1 HDMI port ?
A21. Because standardization of image output over the network such as DLNA (Digital Living Network Alliance) is currently under way, it will become possible to transfer images to multiple displays in ways other than using the HDMI port. It is also possible to connect PSP through the network as a secondary display and enjoy PS3 content remotely (although it depends on the software).

Q22. Can you enjoy progressive images with PS and PS2 titles ?
A22. Not only does PS3 convert images from SD to HD, it also converts interlace to progressive images (upward conversion is done by the PS3 system).

Q23. Can you enjoy full HD PS3 software content with a standard TV ?
A23. Not only does PS3 convert images from SD to HD, it also converts 1080p to 720p (downward conversion is done by the PS3 system).

Q24. Is 60GB HDD large enough for PS3 ?
A24. 60GB is 3 times the capacity of Xbox360 and at the moment we consider it enough to save online game data as well as to transfer various data from other PCs and CE/AV products. If there is need in the future, it is also possible to upgrade storage capacity by exchanging HDD to Serial-ATA 2.5" HDD available on the market.

Q25. Why isn't 20GB PS3 equipped with Memory Stick/SD Memory card/Compact Flash slots ?
A25. PS3 is a computer system. Storage devices can be expanded by using adaptors available on the market.

Q26. The 20GB PS3 does not come with Wi-Fi 802.11, but does this mean that it cannot be connected to PSP ?
A26. Home networking is spreading around the world. With the use of widely available wireless LAN adaptor with USB port, connection to PSP is possible.

Q27. Why did you reduce the number of USB ports from 6 to 4 ?
A27. PS3 is a computer system. Number of ports can be expanded by using adaptors available on the market.

Q28. Why did you reduce the number of Ethernet ports from 3 to 1 ?
A28. We had one input (WAN) and two outputs (LAN) in mind, but given that nowadays network connection is spreading within the homes, we considered that one Ethernet connection to a router would be sufficient.

Q29. Will Linux OS be adopted as you have planned ?
A29. Yes. PS3 is a computer system and Linux OS is adopted as one of the standard OSes.

Q30. How much noise reduction level have you achieved ?
A30. Approximately 29dB (A) (equivalent to slim-line PS2).

Controller

Q31. You mention that PS3 adopts a breakthrough six-axis sensing system that lets you control intuitively as if the controller has become part of your body. How does this work ?
A31. "3-posture-axis" of roll, pitch and yaw, plus "3-dimension acceleration information (X, Y and Z)" can be detected in high-precision and in real-time (no more specific details to be given).

Q32. Why did you change the design of the controller to that of PS and PS2 ? A32. We received many feedback after E3 last year and created the PS3 controller by refining and improving the world's most popular Playstation controller that shipped more than several hundred million units worldwide, while inheriting its basic concept and design.

Q33. Can the new features be enjoyed with all PS3 titles ?
A33. It depends on the title, but we expect that software developers would proactively make use of the new PS3 controller.

Q34. You say that PS3 provides backward compatibility of PS and PS2 titles, but would you insist that you offer complete backward compatibility even if vibration feature does not work ?
A34. There is no major difference in gameplay even without the vibration feature. We hope a lot of users will support the new PS3 controller with new ways of enjoyment.

Q35. The controllers shown at the booth are all wired, but will the actual product be wireless ?
A35. Yes. We are using wired controllers since there is too much interference with so many wireless devices on the show floor.

Q36. Will PSP be used as a remote controller ?
A36. We will consider the possibility.

PS3 Software

Q37. We hear rumors from software developers that there are not enough development tools being shipped. Is this true ?
A37. As evident with many game titles demonstrated at E3, development of PS3 titles is duty in progress.

Q38. How much is the estimated price range of the software titles for PS3 ? Is it the same price as PS2 ?
A38. As a platform holder, we are not in a position to comment on this. As a first party title developer/publisher, we assume a wider price range since software can be delivered through various media including packaged discs and network.

Q39. Are all titles shown at E3 (press conference and booth) launch titles ?
A39. Many of the playable titles shown at E3 are likely to be released at or around launch. Some titles shown as (demo) video may also become launch titles.

Q40. Do all titles shown at E3 support 1080p ?
A40. "Gran Turismo HD E3 2006" is demonstrated at 1080p with frame rate of 60 frames per second. As for other titles, some are 1080p and some 720p.

Q41. How many launch titles do you expect to have ?
A41. We expect the best launch line-up in history.

Technology

Blu-ray Disc (BD)

The PS3 will be one of the first BD players on the market with full "BD Live" capability (the ability to access the internet from within the disc and download additional content to the player's internal memory - as well as the ability to enjoy unique, "web-enabled" interactive features, such as bringing up web sites, actor information and bios and related topics in windows (picture in picture) whilst continuing to play the main movie.

The marketing tagline for Blu-ray is Beyond High Definition. The key messaging to support this is :

More High-Def Content
90% of major Hollywood studios, the world's two largest music companies, PLAYSTATION 3 and leading gaming companies all support BD. That means more HD movies, more HD concerts, more HD games and more for you !

More Hi-Def Capabilities
Full 1080p resolution, up to 7.1 channels of surround sound, 50GB of storage capacity, real time internet and network connectivity and interactivity and backwards compatibility with existing DVD libraries.

More Hi-Def Products
Over 85% of the leading consumer electronics companies and the four largest PC brands all support BD.

Region Coding

BD region coding is a simplified version of the DVD region coding system. For BD, the regions are :

Region A - USA and Japan
Region B - Europe, Australia and New Zealand and most of the old PAL territories
Region C - Russia and Asia


BDA specifications stipulate that all BD players, including PLAYSTATION 3, must incorporate region coding and will be single region. It is up to content providers whether or not to apply region coding to their content - all PLAYSTATION 3 games will be region free and will therefore play on any PLAYSTATION 3 regardless of where it was bought.

Controller

The technical description of the Controller from the press release is :

"The controller for PS3 employs a breakthrough technology of high-precision, highly sensitive six-axis sensing system that does not require any devices other than the controller itself for seamless interactive operation, thus eliminating additional setting to TVs. With this technology, ways to enjoy PS3 will be further enhanced by accessing PS3 through the network, while retaining the six-axis sensing capability. In addition to "3-posture-axis" of roll, pitch and yaw, "3-dimension acceleration information (X, Y and Z)" can be detected in high-precision and in real-time. In addition to standard key input available in existing controllers, more natural and more intuitive manipulation will become possible as if the controller has become part of your body."

This is an overly technical description, and there is a need to simplify the USP for consumers in terms of features and benefits. The new PS3 controller employs cutting edge technology and is a major and key element of the overall PS3 package.

What this means for users is :

-- The new controller for PS3 enables the user to direct characters, vehicles, aircraft and other game elements in the Yaw, Pitch and Roll axes (3 of the six axes mentioned above) without the use of the traditional directional buttons. -- In addition, the controller's sensors can detect acceleration in each of the above axes (providing the remaining 3 axes), allowing the user to determine the speed of movement of the object being controlled. -- There us no requirement for any additional sensors in front of the display. -- The new controller will also allow users to freely navigate the PS3 controls as well as access, move around and operate the PS3's navigation system (Cross Media Bar) using the same sensor based control system. -- PS3 will come with a single controller -- Up to 8 controllers can be used

Not all "Day 1" games will employ the innovative features of the controller, but over time, every developer will use the features.

Have you been forced into this "six-axis" approach by losing the "DualShock Vibration" court case against Immersion ? Not at all. The technology used for the DualShock is now almost 10 years old. Whilst it was revolutionary when PS One launched, technology has moved on, and SCE is always at the forefront of the technology wave. For the PS3 controller, we are using breakthrough technology, right at the cutting edge of what is possible today.

Software

What about the media reports we have seen suggesting that not all PS2 and PS One titles will be backwards compatible ? Kutaragi San made clear at the Playstation Business Meeting in March that all titles that complied with the TRC (Technical Requirements Checklist) - essentially a blueprint of how to develop a game on the Playstation platform, would be backwards compatible. Nothing has changed from that statement.

In a few instances, developers have applied short cuts or workrounds in the development process to extract the maximum performance from their games. In some cases, these may be not fully comply with the TRC and additional work may be required to make these titles compatible. Our target nevertheless remains 100% backwards compatibility.

The lack of a vibration function when playing PS One or PS2 games on the PS3 does not affect the gameplay (and we can therefore say that there is full backwards compatibiliy).

SCEE E3 MESSAGING DOCUMENT

This document provides some potentially useful sound bites and perspectives on the announcements to be made at E3. It is not exhaustive, and should be read in conjunction with the PS3 Q&A. The key points about PS3 are :

-- PS3 is being positioned as a computer system, and not a computer entertainment system. Like other computer systems, it can be upgraded through the use of readily available industry standard adaptors.
-- There will therefore be two initial configurations of PS3, not two versions.
-- With the exception of the HDMI socket, every aspect of the 20GB model can be upgraded using readily available, industry standard adaptors.
-- No SCEE decision has yet been taken on the splut of PS3 configurations for the SCEE market.

Hardware

How would you position the difference between the two versions of the PS3 announced this week ?
Firstly, the PS3 is a computer system. There may be two configurations but the key elements are standard - Blu-ray disc, Cell chip, Giga-bit Ethernet to provide an always-on connection to the network, and a pre-installed hard disk drive (HDD) as standard.

The difference between the two versions is more to do with the customer who will buy the PS3. The 60GB HDD version comes fully-equipped to exploit the very latest in HD display technology. It also has a full suite of interfaces (I/O connections), including an HDMI connection which will allow it to support full HD (1080i/1080p) flat panel displays. This version is positioned at the consumer who has either adopted HD, or who is planning tu upgrade to HD display technology in the next few years.

We also recognise that there are many potential PS3 owners out there who are either happy with the quality of their existing TV, or have perhaps recently upgraded to a digital TV and do not plan to upgrade further for the time being - for them an HDMI socket is not essential. For these customers, who will not initially need the PSP/PS3 wireless connectivity, the 20GB version may be more appropriate, and will be better value.

Upgradeability
Like other computer systems, it is possible to upgrade the configuration of the PS3. For both models, it is possible to upgrade the hard disk to any industry standard Serial-ATA 2.5" HDD.

For those with the 20GB version, owners who wish to utilise Memory Stick/SD Memory Card/Compact Flash slots or Wi-Fi 802.11 connectivity to PSP can make use of widely available USB wireless LAN adaptors and other industry standard adaptors. Note : The only non upgradeable element of the 20GB version is the HDMI slot, which can not be added later.

PS3 games will look brilliant on a standard TV, but stunning when viewed on a HD display.

TV Connectivity
The issue of connectivity between the PS3 and the display is very complex and depends on the type of TV (Analog, Digital or HD Ready), the maker of TV (until recently, only Toshiba TVs have component AV connections as standard in Europe, most other Euro TV sets use SCART which can not carry an HD signal) and specification of TV (the very latest HD Ready TV sets have wider connectivity options than earlier HD "capable" TVs from the same manufacturer which may have lacked HDMI), and finally the configuration of the PS3 model purchased.

The issue of which cables to supply with the different configurations of PS3 has yet to be decided.
Source : Xbox forums


HEXUS Forums :: 8 Comments

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interesting thing is the full support of upgradable hdds - nice touch
Whilst it looks promising, can't be sure until it actually hits the market and the price is going to be a big factor


..now repeat after me:

“PS3 is a computer system”
Repeat after me:

“Lets all go for a Wii” :D
Deleted
Repeat after me:

“Lets all go for a Wii” :D
“Lets all go for a Wii”
Deleted
“Lets all go for a Wii”

Yay, that's the spirit :)

(Didn't expect anyone to respond to my post, so thanks!)