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by Steven Williamson on 21 May 2007, 09:02

Tags: Sony's PAIN PS3, Sony Online Entertainment (NYSE:SNE), DS, Action/Adventure

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Spank the Monkey


• Based on a teen research report indicating that chaos, comedy, creativity, and community are central themes to their entertainment choices, PAIN is the first game of its kind that allows the gamer to be the architect of theses comedic episodes.

• Multiple playable characters each with a very unique personality and attributes as well as character specific in-flight poses.

• Dozens of ways to play – over 9 different ways to play single player alone, including modes like Spank the Monkey and Mime Toss. With multiplayer modes like HORSE and online competition, PAIN provides both the challenges and the replayability gamers are searching for.

Click for larger image

Click for larger image

• Completely Interactive Gameplay Environment – regardless of what the player does within the PAIN thematic, the overall environment remains completely dynamic and fully destructible, waiting for the player to find new ways to create chaos, comedy or simply wait to see what happens next.

• Each time a player launches into the PAINful environment, the physics and animation data is stored on PS3’s HDD allowing the player to view a replay instantly. With control over various camera angles and the replay speed – slow motion and fast forward – users can edit and re-record each bruising launch. • Uni

que physics model created on Havok powered events, allow for amazing ragdoll animations, while insuring that duplicating incidents is almost impossible. Keeping gameplay fresh over and over no matter how many times a player is launched into the same environment.

• With PAIN’s modular backbone, the game is made to expand. More characters, more themes, more gameplay modes and most importantly more PAINful fun!

HEXUS Forums :: 2 Comments

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I think you need to show more that these are direct quotes from press releases not you own words.

As for the game it looks pretty shallow to me.
Looks like one of those games were its fun for the first 10 minutes.