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Review: Gigabyte 3D1

by David Ross on 27 January 2005, 00:00

Tags: Gigabyte (TPE:2376), NVIDIA (NASDAQ:NVDA)

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Unreal Tournament 2004

We begin with an oldie but a goodie, in the form of Unreal Tournament 2004.

UT 2004

Without anti-aliasing and anisotropic filtering, all three of our boards are CPU-bound, so there is nothing to show between them. The Gigabyte 3D1 does lag behind slightly however, presumably due to the extra driver overhead which comes from using SLI.

UT2004 - 4xAA 8xAF

The 6800GT and Gigabyte 3D1 both remain CPU-limited, even with 4x AA and 8x AF enabled. The standard 6600GT drops away at 1600x1200, showing the added power of using dual 6600GTs on the 3D1 for the first time.