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Review: GeCube Radeon X1650 XT Dual 512MB

by Tarinder Sandhu on 12 July 2007, 11:24

Tags: Gecube

Quick Link: HEXUS.net/qajbh

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HEXUS.bang4buck and overclocking

HEXUS.bang4buck

Graphics cards GeCube Gemini X1650 XT 512MiB ASUS Radeon EAX1950PRO MiB Inno3D iChiLL 7900GS Arctic Cooling Silencer 6 ASUS EN8600GTS 256MiB
Actual aggregate marks at 1280x1024 4xAA 8xAF 257.45 230.31 263.87 184.75
Aggregate marks, normalised, at 1280x1024 0xAA 0xAF 218.73 205.16 221.94 174.68
Online price - at the time of writing £120* £99 £101 £125
HEXUS.bang4buck score 1.82 2.07 2.2 1.4
Acceptable framerate (av. 60FPS) at 1280x1024 0xAA 0xAF Yes** Yes Yes No (FC, SC)


* - estimated price.
** - whilst the GeCube X1650XT Dual does complete the benchmarks with an above-60FPS average, performance with Splinter Cell: HDR is poor.



Now, the HEXUS.bang4buck graph simply divides the normalised marks by the current price, to give you an easy-to-understand metric that takes value into account.

The graph looks good for GeCube but, as pointed out, its performance is subject to effective CrossFire implementation.

Overclocking

We managed to increase the 574/1377MHz frequencies to 634.5/1431MHz during a brief bout of overclocking. Re-running Splinter Cell at the 1600x1200 0xAA 8xAF HDR setting, we found there to be little gain in performance. The graph explains all.



The HDR CrossFire issues popping up again?