Call of Duty
Call of Duty
Vendor: Activision - (Website)API: OpenGL
Pixel Shader Version Supported: PS1.1 class
Our Call of Duty benchmark uses the highest in-game visual settings available. 1280x1024 is smooth on both midrange cards, an there's little slowdown in the action-packed sections of the benchmark. Fillrate and bandwidth limitations make 1600x1200 a little 'sticky'.
Applying 4X AA/8X AF provides what I'd term as acceptable framerates at 1024x768. 1280x1024 isn't smooth at all, and 1600x1200 is a resolution too far. Both cards' 128MB frame buffer is simply not enough. Here's where cards with 256MB of onboard memory usually do well. Just look at the GT's results. Makes you want to save for a fundamentally better (and expensive) card, doesn't it?.