Test Methodology
Palit GTX 980 Ti Super JetStream Specification |
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GPU Comparisons |
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Graphics Card | GPU Cores | Base Clock (MHz) |
Boost Clock (MHz) |
Memory Size (MB) |
Memory Clock (MHz) |
Memory Bus (bits) |
Graphics Driver | |
Nvidia GeForce GTX Titan X | 3,072 | 1,000 | 1,076 | 12,288 | 7,012 | 384 | 353.06 | |
Gigabyte GeForce GTX 980 Ti G1 Gaming | 2,816 | 1,152 | 1,241 | 6,144 | 7,012 | 384 | 353.06 | |
Inno3D GeForce GTX 980 Ti iChill X3 Ultra | 2,816 | 1,152 | 1,241 | 6,144 | 7,200 | 384 | 353.06 | |
Palit GeForce GTX 980 Ti Super JetStream | 2,816 | 1,152 | 1,241 | 6,144 | 7,012 | 384 | 353.06 | |
Zotac GeForce GTX 980 Ti AMP! | 2,816 | 1,051 | 1,140 | 6,144 | 7,012 | 384 | 353.06 | |
Nvidia GeForce GTX 980 Ti | 2,816 | 1,000 | 1,076 | 6,144 | 7,012 | 384 | 353.06 | |
Nvidia GeForce GTX 980 | 2,048 | 1,127 | 1,216 | 4,096 | 7,012 | 256 | 353.06 | |
Nvidia GeForce GTX 970 | 1,664 | 1,050 | 1,178 | 4,096 | 7,012 | 256 | 353.06 | |
Nvidia GeForce GTX 780 Ti | 2,880 | 876 | 928 | 3,072 | 7,012 | 384 | 353.06 | |
Nvidia GeForce GTX 680 | 1,536 | 1,006 | 1,058 | 2,048 | 6,008 | 256 | 353.06 | |
AMD Radeon R9 Fury X | 4,096 | N/A | 1,050 | 4,096 | 1,000 | 4,096 | 15.15 beta | |
Sapphire Radeon R9 Fury Tri-X OC | 3,584 | N/A | 1,040 | 4,096 | 1,000 | 4,096 | 15.15 beta | |
Sapphire Radeon R9 390X Tri-X | 2,816 | N/A | 1,055 | 8,192 | 6,000 | 512 | 15.15 beta | |
AMD Radeon R9 295X2 | 2,816 x2 | N/A | 1,018 | 4,096 | 5,000 | 512 x2 | 15.5 beta | |
AMD Radeon R9 290X | 2,816 | N/A | 1,000 | 4,096 | 5,000 | 512 | 15.5 beta | |
AMD Radeon R9 290 | 2,560 | N/A | 947 | 4,096 | 5,000 | 512 | 15.5 beta | |
AMD Radeon HD 7970 | 2,048 | 925 | N/A | 3,072 | 5,500 | 384 | 15.5 beta |
HEXUS Graphics Test Bench |
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Hardware Components | HEXUS Review | Product Page | |
Processor | Intel Core i7-4770K (quad-core, overclocked up to 4.40GHz) | June 2013 | Intel.com |
CPU Cooler | Noctua NH-D15 | April 2014 | Noctua.at |
Motherboard | Asus Z97-A | May 2014 | Asus.co.uk |
Memory | 16GB Corsair Vengeance Pro (2x8GB) DDR3 @ 1,866MHz | - | Corsair.com |
Power Supply | Corsair AX760i | - | Corsair.com |
Primary Storage Device | Crucial M500 240GB SSD | July 2013 | Crucial.com |
Secondary Storage Device | SK hynix Canvas SC300 512GB SSD | June 2015 | SKhynix.com |
Chassis | Corsair Graphite Series 600T | October 2010 | Corsair.com |
Monitor | Philips Brilliance 4K Ultra HD LED (288P6LJEB/00) | - | Philips.co.uk |
Operating system | Windows 8.1 (64-bit) | October 2012 | Microsoft.com |
Benchmark Suite |
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Synthetic Benchmarks | |
3DMark | Fire Strike, Fire Strike Extreme and Fire Strike Ultra |
Gaming Benchmarks and Settings | |
Alien: Isolation | SMAA-T2x, Maximum Quality |
BioShock Infinite | AA Enabled, Ultra Preset inc. Depth of Field |
Grand Theft Auto V | FXAA, 16xAF, Very High Quality |
Grid Autosport | 4xMSAA, Maximum Quality Settings (Soft Ambient Occlusion On, Advanced Lighting On, Rear View Mirror On, Global Illumination On) |
Middle-earth: Shadow of Mordor | Ultra Quality Preset |
Tomb Raider | FXAA, Ultra Quality Preset |
Total War: Rome II | Extreme Preset |
The Witcher 3: Wild Hunt | High Quality Preset |
General Benchmarks | |
Power Consumption | To emulate real-world usage scenarios, we record system-wide mains power draw both when idle and while playing Grand Theft Auto V. |
Temperature | To emulate real-world usage scenarios, we record GPU core temperature both when idle and while playing Grand Theft Auto V. |
Noise | A PCE-318 meter is used to record noise levels when idle and while playing Grand Theft Auto V. |
Overclocking | Maintaining out-the-box voltage, we increase the card's power target and aim for an optimal balance of core and memory overclock. With the heightened frequencies in place, the 3DMark, Grand Theft Auto V and The Witcher 3: Wild Hunt tests are re-run at 4K UHD settings. |
Notes
To minimise the impact of any CPU bottlenecks, our test platform is configured with a quad-core Intel Core i7-4770K processor overclocked at up to 4.4GHz and 16GB of Corsair Vengeance Pro DDR3 memory set to run at 1,866MHz using the built-in XMP profile.
For our high-end benchmark suite, we have an array of games tested at FHD (1,920x1,080), QHD (2,560x1,440) and 4K UHD (3,840x2,160) resolutions. Where applicable, any vendor-specific enhancements such as PhysX and TressFX are disabled to help even the playing field. In-game benchmark results are recorded as minimum and average frames per second.
Our suite was recently refreshed with standardised quality settings across all resolutions and the addition of two new titles: Grand Theft Auto V and The Witcher 3: Wild Hunt. All comparison cards were tested from the ground-up on up-to-date drivers and, due to popular demand, we've also added a couple of older graphics cards so you can easily see how today's cards compare with those of yesteryear.