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Review: Crucial Radeon X800 PRO 256MB

by Tarinder Sandhu on 2 November 2004, 00:00

Tags: Crucial Technology (NASDAQ:MU)

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AquaMark, UT2003

AquaMark3

Vendor: Massive - (Website)
API: DirectX 9.0
Pixel Shader Version Supported: Unknown

AquaMark3


AquaMark3 used to run extremely choppily at the very highest setting on previous generation's cards. Crucial's X800 PRO goes manages to eclipse even the 6800 Ultra when antialiasing and anistropic filtering are applied to the mix. The benchmark looks good at 1600x1200, too.

Unreal Tournament 2003

Vendor: Epic - (Website)
API: DX8.0
Pixel Shader Version Supported: PS1.1, some limited PS1.4 shaders to render terrain in less passes

UT2003

Once again, we see Crucial's X800 PRO and NVIDIA's 6800 Ultra in a close benchmark battle, with the XT PE handily out in front. The bottom line is that you can't buy a bad X800 PRO or 6800-series card. Both camps have upped the ante to such an extent that any previous cards aren't worth considering if performance comes even halfway up your priorities' list.