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Review: Albatron FX5700P Turbo and Gainward Ultra/980 SilentFX Professional

by Ryszard Sommefeldt on 13 July 2004, 00:00

Tags: Gainward, NVIDIA (NASDAQ:NVDA), Albatron (5386.TWO)

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Serious Sam: SE, Unreal Tournament 2003

Serious Sam: SE

Vendor: Croteam - (Website)
API: DirectX 8.0
Pixel Shader Version Supported: No pixel shaders

Serious Sam: SE


More memory bandwidth scaling between the two FX 5700s with the Radeon bringing up the rear. Again, it's OpenGL performance isn't as good as it could be, with the performance lagging ever so slightly.

Unreal Tournament 2003

Vendor: Epic - (Website)
API: DX8.0
Pixel Shader Version Supported: PS1.1, some limited PS1.4 shaders to render terrain in less passes

UT2003

Memory size again has an effect at 1600x1200 with the Ultra/980 able to close the gap on the P Turbo. The Radeon's performance is lacklustre. With very little pixel shader action in UT2003, raw fillrate and memory bandwidth take over as the main determinents of performance.