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Review: ASUS AX800PRO/TD/P

by Ryszard Sommefeldt on 16 July 2004, 00:00

Tags: ASUSTeK (TPE:2357)

Quick Link: HEXUS.net/qay7

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System Setup and Notes

  • ASUS AX800PRO/TD/P, ATI R420, 256MB, AGP8X
  • ASUS Radeon 9800XT/VTD, ATI R360, 256MB, AGP8X
  • XFX GeForce 6800 Ultra, NVIDIA NV40, 256MB, AGP8X
  • AMD Athlon 64 Model 3400+, 2200MHz, 1MB L2
  • ASUS K8V Deluxe, Socket 754, VIA K8T800
  • 512MB Corsair XMS3200LLPT, 2-2-2-6

Software

  • Microsoft Windows XP Professional, Service Pack 1
  • VIA Hyperion 4.51v
  • NVIDIA ForceWare 61.34
  • ATI CATALYST 4.5 BETA (AX800PRO, 9800 XT)
  • Far Cry
  • Painkiller
  • Unreal Tournament 2003
  • Call of Duty
  • Serious Sam: Second Encounter
  • 3DMark03

Notes

The recent launch of new GPUs from ATI and NVIDIA have caused us to jiggle the benchmark suite around a little for retail board reviews. While reference boards get the theoretical treatment, we'll endeavour to submit retail boards to some popular recent game title benchmarking, along with a couple of golden oldies, to keep things fresh and up to date. So you'll see the likes of Far Cry and Painkiller make an appearance here for the first time.

The 6800 gets NVIDIA's latest 61.34 driver, complete with working trilinear and D3D anisotropic filtering optimisation toggles. NVIDIA driver quality was set to Quality and the default optimisations were left on (trilinear only, aniso defaults to off).

Control Panel AA and AF settings were only used when the application didn't supply its own control.

  • Far Cry - App AA, App AF
  • Painkiller - App AA, CP AF
  • Unreal Tournament 2003 - CP AA, App AF
  • Call Of Duty - CP AA, CP AF
  • Serious Sam: SE - CP AA, App AF
  • 3DMark03 - App AA, App AF

Driver Optimisations

  • NVIDIA Trilinear Optimisations - 61.34 - On
  • NVIDIA Anisotropic Optimisations - 61.34 - Off
  • ATI Trilinear Optimisations - BETA 4.5 - On