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Review: XGI Volari Duo V8 Ultra 256MB

by Tarinder Sandhu on 22 May 2004, 00:00

Tags: XGI

Quick Link: HEXUS.net/qaxt

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UT2003, Call of Duty

Unreal Tournament 2003 (2225)

  • Author: Epic
  • DirectX Class: 8.1
  • Pixel and Vertex Shaders: No
  • Other: High resolution textures show massive detail when aniso is applied




Benchmark convergence at 1600x1200 has been a consistent trait. A fast-moving game often hides the Volari's image inadequacies, yet we frown on artifically enhancing framerates via dubious IQ means.

Call of Duty

  • Author: Activision
  • OpenGL
  • Pixel and Vertex Shaders: No
  • Heavily modified Q3 engine with high-resolution textures




Call of Duty, as you can see, doesn't run too well on XGI's premier card.