Setup and notes
Hardware
- ABIT Radeon 9800 XT 256MB, 8x AGP, 412/730
- AOpen Aeolus GeForce FX5900XT 128MB, 8x AGP, 390/700
- PowerColor Radeon 9600 XT Bravo, 128MB, 8x AGP, 500/675
- MSI FX5950 Ultra-VTD256 GeForce FX 5950 Ultra, 256MB, 8x AGP, 475/950
- AMD Athlon 64 3400+, 2200MHz
- EPoX 8HDA3+ S754 VIA K8T800 Motherboard (12/12/03 BIOS)
- Corsair XMS3500C2, 2 x 256MB, 2.5-2-2-6 @ DDR400
- Samcheer 420w PSU
- AMD reference cooler
- IBM 120GXP 40GB Hard Drive
- Dell P991 19" flat-faced CRT monitor
Software
- Windows XP Professional w/SP1
- ATI CATALYST 4.2 (4.1s for the Radeon 9600 XT)
- NVIDIA ForceWare 53.03
- VIA Hyperion v4.51 chipset drivers
- DirectX 9.0b Runtime
- FRAPS 2.0.0
- 3DMark 2001SE v330
- 3DMark03 v340
- AquaMark3
- Splinter Cell (Beyond3D Demo)
- Unreal Tournament 2003 Retail (patched up to 2225 - HEXUS custom benchmark)
- X2: The Threat
- Call Of Duty - HEXUS Custom Benchmark
- RTCW: Enemy Territory - HEXUS Custom Benchmark
- Tiger Woods PGA Tour 2004 (patched to v1.1) - HEXUS Custom Benchmark with FRAPS
Notes
ABIT has maintained the reference tradition of clocking in its 9800 XT at 412MHz core and 730MHz memory. ABIT, of all AIB partners, has been an advocate of giving the consumer something for nothing, usually with hiked clocks. We cite the OTES like as an example. A mediocre bundle doesn't lend any further weight to ABIT's case for buying its cards over any other partner's
Benchmarks were run three times. The highest and lowest results were discarded. Benchmarks were run at 1024x768 and 1600x1200. Color depth was set to 32 bits. On to the benchmarks!.