Test Methodology
Gigabyte GTX 750 Ti WindForce Specification |
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GPU Comparisons |
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Graphics Card | Peak Core Clock (MHz) |
Stream Processors |
Memory Clock (MHz) |
Memory Bus (bits) |
Graphics Driver | |
Palit GeForce GTX 750 Ti StormX Dual 2GB | 1,281 | 640 | 6,008 | 128 | GeForce 334.69 | |
Asus GeForce GTX 750 Ti OC 2GB | 1,150 | 640 | 5,400 | 128 | GeForce 334.69 | |
Gigabyte GeForce GTX 750 Ti WindForce 2GB | 1,111 | 640 | 5,400 | 128 | GeForce 334.69 | |
Nvidia GeForce GTX 750 Ti 2GB | 1,085 | 640 | 5,400 | 128 | GeForce 334.69 | |
Nvidia GeForce GTX 660 2GB | 1,033 | 960 | 6,008 | 192 | GeForce 334.69 | |
Nvidia GeForce GTX 650 Ti Boost 2GB | 1,033 | 768 | 6,008 | 192 | GeForce 334.69 | |
Nvidia GeForce GTX 650 Ti 1GB | 928 | 768 | 5,400 | 128 | GeForce 334.69 | |
AMD Radeon R9 270X 2GB | 1,050 | 1,280 | 5,600 | 256 | Catalyst 14.1 beta 6 | |
Sapphire Radeon R7 265 Dual-X 2GB | 925 | 1,024 | 5,600 | 256 | Catalyst 14.1 beta 6 | |
AMD Radeon R7 260X 2GB | 1,100 | 896 | 6,400 | 128 | Catalyst 14.1 beta 6 | |
AMD Radeon HD 6870 1GB | 900 | 1,120 | 4,200 | 256 | Catalyst 14.1 beta 6 | |
HEXUS Graphics Test Bench |
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Processor | Intel Core i7-4770K (3.50GHz, 8MB cache, quad-core) |
CPU Cooler | Intel reference E97378-001 |
Motherboard | Gigabyte GA-Z87X-UD3H |
Memory | 16GB G.Skill RipJaws (2x8GB) DDR3 @ 1,600MHz |
Power Supply | Corsair AX760i |
Storage Device | Crucial M500 240GB SSD |
Chassis | Corsair Graphite Series 600T |
Monitor | Philips Brilliance 272P (2,560x1,440) |
Operating system | Windows 8.1 64-bit |
HEXUS High-End Benchmark Suite |
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GPU Benchmarks | Mode and Resolutions | Quality Settings |
3DMark | DX11 at 1,920x1,080 and 2,560x1,440 | Fire Strike and Fire Strike Extreme |
Battlefield 4 | DX11 at 1,920x1,080 and 2,560x1,440 | 4x MSAA, Ultra Preset |
BioShock Infinite | DX11 at 1,920x1,080 and 2,560x1,440 | Ultra + DOF |
Crysis 3 | DX11 at 1,920x1,080 and 2,560x1,440 | 4xMSAA, High Preset |
Far Cry 3 | DX11 at 1,920x1,080 and 2,560x1,440 | 2xMSAA, Ultra Preset |
GRID 2 | DX11 at 1,920x1,080 and 2,560x1,440 | CMAA, Ultra Preset |
Just Cause 2 | DX10 at 1,920x1,080 and 2,560x1,440 | 8xMSAA, High Preset |
General Benchmarks | Description | |
Power Consumption | To emulate real-world usage scenarios, we record mains power draw both when idle and while playing Far Cry 3 | |
Temperature | To emulate real-world usage scenarios, we record GPU core temperature both when idle and while playing Far Cry 3 | |
Noise | A PCE-318 meter is used to record noise levels when idle and while playing Far Cry 3 |