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Review: PowerColor Radeon R9 290X PCS+

by Parm Mann on 26 February 2014, 15:00

Tags: PowerColor (6150.TWO), AMD (NYSE:AMD)

Quick Link: HEXUS.net/qacbcb

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Test Methodology

PowerColor Radeon R9 290X PCS+ Specification


GPU Comparisons

Graphics Card Peak GPU Clock
(MHz)
Stream
Processors
Memory Clock
(MHz)
Memory Bus
(bits)
Graphics Driver
PowerColor Radeon R9 290X PCS+ 1,050 2,816 5,400 512 Catalyst 13.12
Asus Radeon R9 290X DirectCU II OC 4GB 1,050 2,816 5,400 512 Catalyst 13.12
Gigabyte Radeon R9 290X WindForce OC 4GB 1,040 2,816 5,000 512 Catalyst 13.12
AMD Radeon R9 290X 4GB 1,000 2,816 5,000 512 Catalyst 13.11 v8
Sapphire Radeon R9 290 Tri-X 4GB 1,000 2,560 5,200 512 Catalyst 13.11 v9.5
AMD Radeon R9 290 4GB 947 2,560 5,000 512 Catalyst 13.11 v8
Gigabyte GeForce GTX 780 Ti WindForce OC 3GB 1,085 2,880 7,000 384 GeForce 331.70
Nvidia GeForce GTX 780 Ti 3GB 928 2,880 7,000 384 GeForce 331.70
Nvidia GeForce GTX Titan 6GB 876 2,688 6,000 384 GeForce 331.40
Nvidia GeForce GTX 780 3GB 900 2,304 6,000 384 GeForce 331.40

HEXUS Graphics Test Bench

Processor Intel Core i7-4770K (3.50GHz, 8MB cache, quad-core)
CPU Cooler Intel reference E97378-001
Motherboard Gigabyte GA-Z87X-UD3H
Memory 16GB G.Skill RipJaws (2x8GB) DDR3 @ 1,600MHz
Power Supply Corsair AX760i
Storage Device Crucial M500 240GB SSD
Chassis Corsair Graphite Series 600T
Monitor Philips Brilliance 272P (2,560x1,440)
Operating system Windows 8.1 64-bit

HEXUS High-End Benchmark Suite

GPU Benchmarks Mode and Resolutions Quality Settings
3DMark DX11 at 1,920x1,080 and 2,560x1,440 Fire Strike and Fire Strike Extreme
BioShock Infinite DX11 at 1,920x1,080 and 2,560x1,440 Ultra + DOF
Crysis 3 DX11 at 1,920x1,080 and 2,560x1,440 4xMSAA, High Preset
Far Cry 3 DX11 at 1,920x1,080 and 2,560x1,440 2xMSAA, Ultra Preset
GRID 2 DX11 at 1,920x1,080 and 2,560x1,440 4xMSAA, Ultra Preset
Just Cause 2 DX10 at 1,920x1,080 and 2,560x1,440 8xMSAA, High Preset
Total War: Rome II DX11 at 1,920x1,080 and 2,560x1,440 4xMSAA, High Preset
General Benchmarks Description
Power Consumption To emulate real-world usage scenarios, we record mains power draw both when idle and while playing Far Cry 3
Temperature To emulate real-world usage scenarios, we record GPU core temperature both when idle and while playing Far Cry 3
Noise A PCE-318 meter is used to record noise levels when idle and while playing Far Cry 3