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Review: PowerColor SCS3 HD7850

by Parm Mann on 17 May 2013, 15:00

Tags: PowerColor (6150.TWO)

Quick Link: HEXUS.net/qabwdv

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Test Methodology

PowerColor SCS3 HD7850 Specification


GPU Comparisons

Graphics Card GPU Clock
(MHz)
Stream
Processors
Shader Clock
(MHz)
Memory Clock
(MHz)
Memory Bus
(bits)
Graphics Driver
PowerColor Radeon HD 7850 SCS3 (1,024MB) 860 1,024 860 4,800 256 Catalyst 13.5 Beta
AMD Radeon HD 7850 (1,024MB) 860 1,024 860 4,800 256 Catalyst 13.3
AMD Radeon HD 7790 (1,024MB) 1,000 896 1,075 6,000 128 Catalyst 13.3
AMD Radeon HD 7770 (1,024MB) 1,000 640 1,000 4,500 128 Catalyst 13.3
AMD Radeon HD 6870 (1,024MB) 900 1,120 900 4,200 256 Catalyst 13.3
NVIDIA GeForce GTX 660 (2,048MB) 980 (1,033) 960 980 (1,033) 6,008 192 GeForce 314.21
NVIDIA GeForce GTX 650 Ti Boost (2,048MB) 980 (1,033) 768 980 (1,033) 6,000 192 GeForce 314.21
NVIDIA GeForce GTX 650 Ti (1,024MB) 928 768 928 5,400 128 GeForce 314.21
NVIDIA GeForce GTX 560 (1,024MB) 900 336 1,800 4,000 256 GeForce 314.21

HEXUS Graphics Test Bench

Processor Intel Core i7-3770K (3.50GHz, 8MB cache, quad-core)
CPU Cooler Intel reference E97378-001
Motherboard Gigabyte GA-Z77X-UP4 TH
Memory 8GB G.Skill RipJaws (2x4GB) DDR3 @ 1,600MHz
Power Supply Corsair AX750W
Storage Device Samsung 830 Series 256GB SSD
Optical Drive Generic 24x DVD-RW
Chassis Corsair Graphite Series 600T
Monitor BenQ 24in EW2430 (1,920x1,080)
Operating system Windows 7 Ultimate (64-bit, SP1)

HEXUS Mid-Range Benchmarking Suite

3D Benchmarks Mode and Resolutions Quality Settings
3DMark DX11 Fire Strike and Cloud Gate
Crysis 3 DX11 at 1,680x1,050 and 1,920x1,080 2xMSAA, Medium
DiRT Showdown DX11 at 1,680x1,050 and 1,920x1,080 4xMSAA, High
Far Cry 3 DX11 at 1,680x1,050 and 1,920x1,080 2xMSAA, High
General Benchmarks Description
Power Consumption To emulate real-world usage scenarios, we record mains power draw both when idle and while playing Far Cry 3
Temperature To emulate real-world usage scenarios, we record GPU core temperature both when idle and while playing Far Cry 3