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Review: NVIDIA GeForce GTX 690 in SLI Surround

by Parm Mann on 27 June 2012, 10:30 3.5


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Test Methodology

GPU Comparisons

Graphics card GPU clock
Shader clock
Memory clock
Memory bus
Graphics driver
2x NVIDIA GeForce GTX 690 in SLI (8,192MB) 915+ 6,144 915+ 6,008 256 x 4 GeForce 304.48 beta
NVIDIA GeForce GTX 690 (4,096MB) 915+ 3,072 915+ 6,008 256 x 4 GeForce 304.48 beta

Test Platform: Scan 3XS Carbon SLI

Processor Intel Core i7-3930K @ 4.6GHz (12MB smart cache, hexa-core, LGA2011)
CPU Cooler Phanteks PH-TC14PE_BL
Motherboard ASUS P9X79 PRO
Memory Corsair Vengeance LP 16GB (4 x 4GB) DDR3
Power Supply Corsair Professional Series Gold AX1200 (1,200W)
Sound Card ASUS Xonar Essence STX
Monitors 3x 24in Philips Brilliance (241P4QPYES/00)
Primary Storage 256GB Corsair Performance Pro SSD
Secondary Storage 2TB Seagate Barracuda HDD
Chassis SilverStone Fortress SST-FT02B-W
Operating system Windows 7 Ultimate (64-bit, SP1)

HEXUS High-End, Multi-Monitor Benchmark Suite

  Mode and Resolution High Quality Settings Extreme Quality Settings
Aliens vs. Predator DX11 at 5,760x1,080 2xAA, 8xAF, Maximum Image Quality 4xAA, 16xAF, Maximum Image Quality
Battlefield 3 DX11 at 5,760x1,080 0xAA, 16xAF, High Preset 4xMSAA, 16xAF, Ultra Preset
Batman: Arkham City DX11 at 5,760x1,080 8xMSAA, Extreme Preset, PhysX Off 32xCSAA, Extreme Preset, PhysX Normal
DiRT Showdown DX11 at 5,760x1,080 8xMSAA, High Preset 16xQCSAA, Ultra Preset (Global Illumination Off)
Just Cause 2 DX10 at 5,760x1,080 4xAA, 16xAF, Very High Quality, PLS Off, GPU Water Off 32xCSAA, 16xAF, Very High Quality, PLS On, GPU Water On
Total War: Shogun 2 DX11 at 5,760x1,080 MLAA, Trilinear Filtering, High Quality 4xMSAA, 16xAF, High Quality
General Benchmarks
Power Consumption To emulate real-world usage scenarios, we record mains power draw both when idle and while playing Batman: Arkham City
Temperature To emulate real-world usage scenarios, we record GPU core temperature both when idle and while playing Batman: Arkham City
Noise A PCE-318 meter is used to record noise levels when idle and while playing Batman: Arkham City


Our standard Sandy Bridge test platform has been set aside for the purpose of this review for obvious reasons; the 750W power supply isn't ideal for a quad-GPU setup, and the Core i5-2500K processor could create an unnecessary bottleneck.

All benchmarks have consequently been carried out on Scan's 3XS Carbon SLI (detailed in the tables above), and we've run six popular games in two modes; 5,760x1,080 with high quality settings and 5,760x1,080 with extreme quality settings.

Most HEXUS readers will have seen three-screen setups in the past, but if you're wondering how today's games look at these ultra-wide resolutions, check out the following screengrabs from all six benchmarked titles. You can click to get a bigger view, but be warned, the pictures aren't small.

Aliens vs. Predator at 5,760x1,080

Battlefield 3 at 5,760x1,080

Batman: Arkham City at 5,760x1,080

DiRT Showdown at 5,760x1,080

Just Cause 2 at 5,760x1,080

Total War: Shogun 2 at 5,760x1,080