Test methodology
ASUS GTX 680 DirectCU II TOP specification |
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GPU comparisons |
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Graphics card | GPU clock (MHz) |
Stream processors |
Shader clock (MHz) |
Memory clock (MHz) |
Memory bus (bits) |
Graphics driver | |
NVIDIA GeForce GTX 690 (4,096MB) | 915+ | 3,072 | 915+ | 6,008 | 256 x 2 | ForceWare 301.33 | |
2x NVIDIA GeForce GTX 680 SLI (2,048MB) | 1,006+ | 3,072 | 1,006+ | 6,008 | 256 x 2 | ForceWare 301.10 | |
ASUS GeForce GTX 680 DirectCU II TOP (2,048MB) | 1,137+ | 1,536 | 1,137+ | 6,008 | 256 | ForceWare 301.10 | |
NVIDIA GeForce GTX 680 (2,048MB) | 1,006+ | 1,536 | 1,006+ | 6,008 | 256 | ForceWare 301.10 | |
NVIDIA GeForce GTX 590 (3,072MB) | 607 | 1,024 | 1,215 | 3,414 | 384 x 2 | ForceWare 296.10 | |
NVIDIA GeForce GTX 580 (1,536MB) | 772 | 512 | 1,544 | 4,008 | 384 | ForceWare 296.10 | |
2x AMD Radeon HD 7970 CrossFire (3,072MB) | 925 | 2,048 x 2 | 925 | 5,500 | 384 x 2 | Catalyst 12.2 | |
AMD Radeon HD 7970 (3,072MB) | 925 | 2,048 | 925 | 5,500 | 384 | Catalyst 12.2 | |
AMD Radeon HD 7950 (3,072MB) | 800 | 1,792 | 800 | 5,000 | 384 | Catalyst 12.2 | |
AMD Radeon HD 6990 (4,096MB) | 830 | 3,072 | 830 | 5,000 | 256 x 2 | Catalyst 12.2 | |
HEXUS high-end test bench |
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Processor | Intel Core i5-2500K (3.33GHz, 6MB smart cache, quad-core, LGA1155) | |||||||||||
Motherboard | Intel Desktop Board DP67BG | |||||||||||
Memory | 8GB Corsair Vengeance (9-9-9-24 @ 1,600MHz) | |||||||||||
Power Supply | Corsair AX750W | |||||||||||
Monitor | Dell 30in 3007WFP | |||||||||||
Disk Drive(s) | Crucial RealSSD C300 (256GB) | |||||||||||
Chassis | Corsair Graphite Series 600T | |||||||||||
Operating system | Windows 7 Ultimate (64-bit, SP1) |
HEXUS high-end benchmark suite |
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3DMark 11 | Performance and Extreme presets | |||||||||||
Aliens vs. Predator | DX11, 1,920x1,080 and 2,560x1,600 resolutions, 4xAA, 16xAF, very high quality | |||||||||||
Battlefield 3 | DX11, 1,920x1,080 and 2,560x1,600 resolutions, 4xMSAA, 16xAF, ultra quality | |||||||||||
Batman: Arkham City | DX11, 1,920x1,080 and 2,560x1,600 resolutions, 8xMSAA, extreme quality | |||||||||||
Crysis 2 | DX11, 1,920x1,080 and 2,560x1,600 resolutions, 4xAA, ultra quality | |||||||||||
Just Cause 2 | DX10, 1,920x1,080 and 2,560x1,600 resolutions, 4xAA, 16xAF, very high quality | |||||||||||
Total War: Shogun 2 | DX11, 1,920x1,080 and 2,560x1,600 resolutions, 4xMSAA, 16xAF, high quality | |||||||||||
Power Consumption | To emulate real-world usage scenarios, we record mains power draw both when idle and whilst playing Batman: Arkham City | |||||||||||
Temperature | To emulate real-world usage scenarios, we record GPU core temperature both when idle and whilst playing Batman: Arkham City | |||||||||||
Noise | A PCE-318 meter is used to record noise levels when idle and whilst playing Batman: Arkham City | |||||||||||
Overclocking | Pushing the graphics card as far as it will go, we increase speeds and re-run the Crysis 2 benchmark |