Spltiner Cell: Chaos Theory
Splinter Cell: Chaos Theory also benefits from using the Shader Model 3.0 path, but it's benchmarked using SM 1.1 on the ATI cards and SM 3.0 on NVIDIA's. The latter actually speeds up performance if SM 3.0's extra visual goodies (HDR, for example) are turned off. 1280x1024 is the optimum playable resolution for both X800 GTO 256MB cards.
4x AntiAliasing and 8x Anisotropic Filtering makes the 1280x1024 resolution just a little choppy in certain sections of the game. We'd recommend turning down the image enhancement to, say, 2x AA 4x AF.