Far Cry
Again, the GECUBE card keeps a near-10% lead over the stock-clocked Connect3D card. 1600x1200 is perfectly playable, and that's with the in-game settings raised up to very high quality level.
1280x1024 4x AA/8x AF is pretty playable on both GTO cards when run through Shader Model 2.0. That makes Far Cry look impressive enough, although we'll still have to wait a short while before ATI cards can enjoy the kind of rendering that NVIDIA's cards offer via their SM 3.0 architecture.